summaryrefslogtreecommitdiff
path: root/src/game/unit_soldier.cpp
diff options
context:
space:
mode:
authorPaweł Redman <pawel.redman@gmail.com>2018-04-26 12:32:12 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-04-26 12:32:12 +0200
commit193f7a17d2e4ab99ed0cd909c696c3f0b9833041 (patch)
tree5a22f5a33396fcf8a29db7c5473364d93c275cdf /src/game/unit_soldier.cpp
parent86872106dc9aa960b417b5ff7f4a175c81058411 (diff)
Rebalance the game again.
Diffstat (limited to 'src/game/unit_soldier.cpp')
-rw-r--r--src/game/unit_soldier.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/unit_soldier.cpp b/src/game/unit_soldier.cpp
index 1750e2e..969075a 100644
--- a/src/game/unit_soldier.cpp
+++ b/src/game/unit_soldier.cpp
@@ -58,7 +58,8 @@ unit_soldier_t::unit_soldier_t(game::state_t *game) : unit_t(game, UNIT_SOLDIER)
health = max_health = 28;
storage.max_shells = storage.shells = 20;
- storage.max_grenades = storage.grenades = 3;
+ storage.grenades = 0;
+ storage.max_grenades = 3;
}
static v2f_t spread_aim(v2f_t x, v2f_t aim, float cof, procgen::prng_t *prng)