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authorPaweł Redman <pawel.redman@gmail.com>2018-04-13 12:37:55 +0200
committerPaweł Redman <pawel.redman@gmail.com>2018-04-13 12:37:55 +0200
commitcf7c38f58f350350580241fae7f5543e44b5d1ad (patch)
tree2e28c61afd9bc7a612bf2198705400274eb08b28 /src/game/unit_soldier.cpp
parent2cada8d93653324cb90fc81d4eb670bab9af089a (diff)
Breakable decos.
Diffstat (limited to 'src/game/unit_soldier.cpp')
-rw-r--r--src/game/unit_soldier.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game/unit_soldier.cpp b/src/game/unit_soldier.cpp
index c6ed4dd..433f88d 100644
--- a/src/game/unit_soldier.cpp
+++ b/src/game/unit_soldier.cpp
@@ -107,10 +107,8 @@ void unit_soldier_t::shoot(v2f_t aim)
assets::soldier.fire.play_3d(x);
if (trace.hit && trace.ent) {
- if (trace.ent->type == ET_UNIT) {
- unit_t *unit = dynamic_cast<unit_t*>(trace.ent);
- unit->damage(3, this);
- }
+ entity_t *ent = dynamic_cast<entity_t*>(trace.ent);
+ ent->damage(3, this);
}
}