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authorPaweł Redman <pawel.redman@gmail.com>2017-11-06 19:58:41 +0000
committerPaweł Redman <pawel.redman@gmail.com>2017-11-06 19:58:41 +0000
commitbdd1b10cb8d6c405de58031e1de57c7f2b24225f (patch)
tree93f08e73ca4b34b23e8bd1fbde422848eba9d7bb /src/render.cpp
parent6a82d04e2b5edffc32df44aa46d6cf60428c7b44 (diff)
Introduce cmodels and cflags.
Diffstat (limited to 'src/render.cpp')
-rw-r--r--src/render.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render.cpp b/src/render.cpp
index a6cc6b5..7b38989 100644
--- a/src/render.cpp
+++ b/src/render.cpp
@@ -93,7 +93,7 @@ void state_t::render(game::state_t *game)
ents.sort(
[](const world::entity_t *x, const world::entity_t *y) -> bool
{
- return x->bounds[1][0] < y->bounds[1][0];
+ return x->render_bounds[1][0] < y->render_bounds[1][0];
});
for (world::entity_t *ent : ents)