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author | Paweł Redman <pawel.redman@gmail.com> | 2018-03-26 19:45:56 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2018-03-26 19:45:56 +0200 |
commit | e03ca29dcf256cd5c37772b11cd702ca61bf43d7 (patch) | |
tree | c509f2a024464a9388632487c8fd59447375755e /src | |
parent | 6105508ba02c2efadbb7901fff6b85beccafd39d (diff) |
Louder ambience.
Diffstat (limited to 'src')
-rw-r--r-- | src/game/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp index 58b2c9d..ccd133d 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -274,7 +274,7 @@ void state_t::compute_ambience(render::state_t *render) } scale = 1.0f / area.dims().len(); - volume = clamp(remap(0.002f, 0.08f, 0.0f, 1.0f, scale), 0.0f, 1.0f); + volume = clamp(remap(0.002f, 0.05f, 0.0f, 1.0f, scale), 0.0f, 1.0f); assets::ambience.wind.weight = plains / 25.0f * volume; assets::ambience.chasm.weight = cave / 25.0f * volume; |