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-rw-r--r--src/game/unit_nest.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/unit_nest.cpp b/src/game/unit_nest.cpp
index 89846c2..a52574a 100644
--- a/src/game/unit_nest.cpp
+++ b/src/game/unit_nest.cpp
@@ -82,16 +82,16 @@ void unit_nest_t::on_spawn(void)
void unit_nest_t::on_damage(unit_t *attacker)
{
if (attacker)
- hivemind_attack(this, true, attacker->x);
+ game->hivemind_alert(x, 12.0f, true, attacker->x);
else
- hivemind_attack(this, false, v2f_t(0, 0));
+ game->hivemind_alert(x, 12.0f, false, v2f_t(0, 0));
assets::nest.pain.play_3d(x);
}
void unit_nest_t::on_death(void)
{
- hivemind_attack(this, false, v2f_t(0, 0));
+ game->hivemind_alert(x, 16.0f, false, v2f_t(0, 0));
render_layer = render::LAYER_FLAT;
cmodel.cflags = CF_BACKGROUND;