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minitrem
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path-experiments
My vaguely Tremulous-inspired C++ homework.
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render.cpp
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Author
2018-04-22
Add crystals as a currency.
Paweł Redman
2018-04-21
Hide game and interface behind a pimpl.
Paweł Redman
2018-04-21
Change the font.
Paweł Redman
2018-04-21
Avatars.
Paweł Redman
2018-04-13
Better explosion graphics.
Paweł Redman
2018-04-13
Explosions, better AI and misc refactoring.
Paweł Redman
2018-04-13
Another text alignment mode.
Paweł Redman
2018-04-13
Add a splash screen.
Paweł Redman
2018-04-12
Better game timing and better FPS/TPS display.
Paweł Redman
2018-04-12
Fix the rendering order problems.
Paweł Redman
2018-04-01
Improve selecting.
Paweł Redman
2018-04-01
Bring back render layers (WIP).
Paweł Redman
2018-03-28
Pie menu; start redoing shooting mechanics.
Paweł Redman
2018-03-26
Ambient sounds.
Paweł Redman
2018-03-26
Independent game timing.
Paweł Redman
2017-12-19
Copyright stuff.
Paweł Redman
2017-12-19
Better selection markers.
Paweł Redman
2017-12-19
Introduce tall tiles.
Paweł Redman
2017-12-19
Fix panicking units stopping for no reason.
Paweł Redman
2017-12-16
Fix an error in animated textures.
Paweł Redman
2017-12-16
Start adding decorations.
Paweł Redman
2017-12-16
Distort the tile grid when rendering.
Paweł Redman
2017-12-16
Show some performance stats.
Paweł Redman
2017-12-15
Color modulation for animated textures.
Paweł Redman
2017-12-15
Explicit phase control for animated textures.
Paweł Redman
2017-12-15
Add tracers.
Paweł Redman
2017-12-14
Avoid reinventing UTF-8.
Paweł Redman
2017-12-14
Bring back the Polish translation.
Paweł Redman
2017-12-14
The gamelog, being reworking combat.
Paweł Redman
2017-12-13
Add health bars.
Paweł Redman
2017-12-13
Render layers.
Paweł Redman
2017-12-13
Add the alien.
Paweł Redman
2017-12-12
Move tile data to src/game.
Paweł Redman
2017-12-12
Bias select_index.
Paweł Redman
2017-12-12
Start moving game logic to src/game.
Paweł Redman
2017-12-02
Tracing rays through the world.
Paweł Redman
2017-11-08
Fix entity rendering order.
Paweł Redman
2017-11-08
Frametime-independent dynamics.
Paweł Redman
2017-11-07
Better unit say.
Paweł Redman
2017-11-07
Refactoring, introduce text.cpp, closer to an actual game.
Paweł Redman
2017-11-07
Hide debug draws by default, start working on selecting.
Paweł Redman
2017-11-07
Avoid walking into walls.
Paweł Redman
2017-11-07
Improve path finding.
Paweł Redman
2017-11-06
Introduce cmodels and cflags.
Paweł Redman
2017-11-06
Don't use the deprecated setColor for text.
Paweł Redman
2017-10-24
Tile rendering needs a redoing.
Paweł Redman
2017-10-24
Begin working on proper tile graphics.
Paweł Redman
2017-10-21
Slightly more interesting world generation.
Paweł Redman
2017-10-21
First working path finding.
Paweł Redman
2017-10-21
Start working on path finding.
Paweł Redman
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