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minitrem
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path-experiments
My vaguely Tremulous-inspired C++ homework.
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render.cpp
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Author
2018-03-28
Pie menu; start redoing shooting mechanics.
Paweł Redman
2018-03-26
Ambient sounds.
Paweł Redman
2018-03-26
Independent game timing.
Paweł Redman
2017-12-19
Copyright stuff.
Paweł Redman
2017-12-19
Better selection markers.
Paweł Redman
2017-12-19
Introduce tall tiles.
Paweł Redman
2017-12-19
Fix panicking units stopping for no reason.
Paweł Redman
2017-12-16
Fix an error in animated textures.
Paweł Redman
2017-12-16
Start adding decorations.
Paweł Redman
2017-12-16
Distort the tile grid when rendering.
Paweł Redman
2017-12-16
Show some performance stats.
Paweł Redman
2017-12-15
Color modulation for animated textures.
Paweł Redman
2017-12-15
Explicit phase control for animated textures.
Paweł Redman
2017-12-15
Add tracers.
Paweł Redman
2017-12-14
Avoid reinventing UTF-8.
Paweł Redman
2017-12-14
Bring back the Polish translation.
Paweł Redman
2017-12-14
The gamelog, being reworking combat.
Paweł Redman
2017-12-13
Add health bars.
Paweł Redman
2017-12-13
Render layers.
Paweł Redman
2017-12-13
Add the alien.
Paweł Redman
2017-12-12
Move tile data to src/game.
Paweł Redman
2017-12-12
Bias select_index.
Paweł Redman
2017-12-12
Start moving game logic to src/game.
Paweł Redman
2017-12-02
Tracing rays through the world.
Paweł Redman
2017-11-08
Fix entity rendering order.
Paweł Redman
2017-11-08
Frametime-independent dynamics.
Paweł Redman
2017-11-07
Better unit say.
Paweł Redman
2017-11-07
Refactoring, introduce text.cpp, closer to an actual game.
Paweł Redman
2017-11-07
Hide debug draws by default, start working on selecting.
Paweł Redman
2017-11-07
Avoid walking into walls.
Paweł Redman
2017-11-07
Improve path finding.
Paweł Redman
2017-11-06
Introduce cmodels and cflags.
Paweł Redman
2017-11-06
Don't use the deprecated setColor for text.
Paweł Redman
2017-10-24
Tile rendering needs a redoing.
Paweł Redman
2017-10-24
Begin working on proper tile graphics.
Paweł Redman
2017-10-21
Slightly more interesting world generation.
Paweł Redman
2017-10-21
First working path finding.
Paweł Redman
2017-10-21
Start working on path finding.
Paweł Redman
2017-10-18
Render bounds are now working. Start working on unit movement.
Paweł Redman
2017-10-18
Continue refactoring.
Paweł Redman
2017-10-17
New vectors. Start refactoring to use it.
Paweł Redman
2017-10-14
Move assets to assets.cpp.
Paweł Redman
2017-10-14
Correct entity drawing order.
Paweł Redman
2017-10-14
Oriented sprites and the human sprite.
Paweł Redman
2017-10-14
Initial work on animations.
Paweł Redman
2017-10-10
Finish work on world entities, start experimenting with world generation.
Paweł Redman
2017-10-09
Initial work on entities.
Paweł Redman
2017-10-09
Refactoring and basic map generation.
Paweł Redman
2017-10-07
Initial commit.
Paweł Redman