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authorenneract <trem.redman@gmail.com>2014-12-12 20:45:09 +0100
committerenneract <trem.redman@gmail.com>2014-12-12 20:45:09 +0100
commit964371805c751877c99ed2faeb8214355c2b3d6b (patch)
tree60cce1719928b9d8a376e0040841748e99cf3b84 /src/cgame/cg_main.c
parent9d1b014b113ae04fe2d15ea12bf2e21b74f7df60 (diff)
Flash BP display when MOD_NOBP kills a building.
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r--src/cgame/cg_main.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 8f3ceb7..3985834 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -824,6 +824,8 @@ static void CG_RegisterGraphics( void )
cgs.media.alienBuildPoolBar = trap_R_RegisterShader( "ui/assets/alien/build_pool_bar.tga" );
cgs.media.humanBuildPoolBar = trap_R_RegisterShader( "ui/assets/human/build_pool_bar.tga" );
+ cgs.media.alienNoBPFlash = trap_R_RegisterShader( "ui/assets/alien/nobp_flash.tga" );
+ cgs.media.humanNoBPFlash = trap_R_RegisterShader( "ui/assets/human/nobp_flash.tga" );
cgs.media.disconnectPS = CG_RegisterParticleSystem( "disconnectPS" );