diff options
author | Petr Pudlak <petr.mvd@gmail.com> | 2014-10-12 16:39:46 +0200 |
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committer | Petr Pudlak <petr.mvd@gmail.com> | 2014-10-18 19:59:22 +0200 |
commit | 9e9289b46d1efad930f09d691ad62fab7f84e8fe (patch) | |
tree | b5a583ed184b6b3806f4890a9fb8875b5f3bcc66 /src/cgame | |
parent | e7cd2f975492875faa2f26b3b13b8015d53a94d4 (diff) |
Add support for Weak Sudden Death
After it strikes, it's not possible to build near the Reactor/Overmind
and it's not possible to build refineries/creep colonies. This still
allows teams to build forward within the BP limit, but not strengthen
their main bases any more.
Diffstat (limited to 'src/cgame')
-rw-r--r-- | src/cgame/cg_servercmds.c | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c index a5de53d..084e3f1 100644 --- a/src/cgame/cg_servercmds.c +++ b/src/cgame/cg_servercmds.c @@ -648,6 +648,24 @@ void CG_Menu( int menu, int arg ) + case MN_B_WSD_INBASE: + longMsg = "Neither team has prevailed after a certain time and the " + "game has entered Weak Sudden Death. During Sudden Death " + "building creep colonies or refineries is not allowed, " + "and neither is allowed building near the Overmind or the Reactor."; + shortMsg = "^5Cannot build near the Reactor/Overmind during Weak Sudden Death"; + type = DT_BUILD; + break; + + case MN_B_WSD_REFSCOLS: + longMsg = "Neither team has prevailed after a certain time and the " + "game has entered Weak Sudden Death. During Weak Sudden Death " + "building creep colonies or refineries is not allowed, " + "and neither is allowed building near the Overmind or the Reactor."; + shortMsg = "^5Cannot build refineries/colonies during Weak Sudden Death"; + type = DT_BUILD; + break; + case MN_B_SUDDENDEATH: longMsg = "Neither team has prevailed after a certain time and the " "game has entered Sudden Death. During Sudden Death " |