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author | Petr Pudlak <petr.mvd@gmail.com> | 2015-02-23 21:08:26 +0100 |
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committer | Petr Pudlak <petr.mvd@gmail.com> | 2015-02-23 21:08:26 +0100 |
commit | d0b677dd3817929394af2b179c458f9217b62201 (patch) | |
tree | 3d5876bab9cb568b19475bebeae9f9bcb9cfd5d9 /src/game/g_buildable.c | |
parent | 84745a87a8c36ab4f87d2514b7fcee6733544504 (diff) |
Let acid tubes attack all visible targets at once
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index dbe1f1d..19e7199 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -1520,7 +1520,6 @@ void AAcidTube_Think( gentity_t *self ) G_SelectiveRadiusDamage( self->s.pos.trBase, self, ACIDTUBE_DAMAGE, ACIDTUBE_RANGE, self, MOD_ATUBE, TEAM_ALIENS ); self->nextthink = level.time + ACIDTUBE_REPEAT; - return; } } } |