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authorPetr Pudlak <petr.mvd@gmail.com>2015-02-23 21:08:26 +0100
committerPetr Pudlak <petr.mvd@gmail.com>2015-02-23 21:08:26 +0100
commitd0b677dd3817929394af2b179c458f9217b62201 (patch)
tree3d5876bab9cb568b19475bebeae9f9bcb9cfd5d9 /src/game/g_buildable.c
parent84745a87a8c36ab4f87d2514b7fcee6733544504 (diff)
Let acid tubes attack all visible targets at once
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r--src/game/g_buildable.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c
index dbe1f1d..19e7199 100644
--- a/src/game/g_buildable.c
+++ b/src/game/g_buildable.c
@@ -1520,7 +1520,6 @@ void AAcidTube_Think( gentity_t *self )
G_SelectiveRadiusDamage( self->s.pos.trBase, self, ACIDTUBE_DAMAGE,
ACIDTUBE_RANGE, self, MOD_ATUBE, TEAM_ALIENS );
self->nextthink = level.time + ACIDTUBE_REPEAT;
- return;
}
}
}