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authorMikko Tiusanen <ams@daug.net>2014-06-03 00:31:29 +0300
committerMikko Tiusanen <ams@daug.net>2014-06-03 00:31:29 +0300
commit00fc79978bf84ab9cc88fda7c7ec4ea00cdb5b7b (patch)
tree58e1fbf554bfb20e0becc70d531a62a969ec7b31 /src/game/g_combat.c
parentddf28c92d9ccf00152b75ab7551c3b655de597cf (diff)
Cleaned up some of the code related to previous changes.
Commented out increment line that caused cvar change messages on building death.
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r--src/game/g_combat.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 70803af..51b7005 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -401,7 +401,7 @@ float G_RewardAttackers( gentity_t *self )
}
self->credits[ i ] = 0;
}
- ++self->client->pers.deaths;
+ // ++self->client->pers.deaths;
// Com_Printf(S_COLOR_YELLOW "Killed: kills = %f deaths = %d\n",self->client->pers.kills,self->client->pers.deaths);
// Com_Printf(S_COLOR_YELLOW "Team: kills = %f deaths = %f\n",level.alienRewardKills,level.humanRewardKills);