diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-10-19 05:42:30 +0300 |
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committer | Mikko Tiusanen <ams@daug.net> | 2014-10-19 05:42:30 +0300 |
commit | 6a2088d0eabf9df6568836b42d0dc436e19ecf17 (patch) | |
tree | c21d02f750fff510f0bf735313807a6bebf2dd29 /src/game/g_main.c | |
parent | d427c2d880786507e57ad943be39c559421d3190 (diff) |
Dretches can damage turrets and buildings. Amount of damage compared to base damage is controlled by cvars.
Diffstat (limited to 'src/game/g_main.c')
-rw-r--r-- | src/game/g_main.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c index 481e1d1..39b92a4 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -198,6 +198,8 @@ vmCvar_t g_TimerCommand; vmCvar_t g_ForceRandomTeams; vmCvar_t g_AutoLevelMinTeamSize; vmCvar_t g_RageQuitScorePenalty; +vmCvar_t g_DretchTurretDamage; +vmCvar_t g_DretchBuildingDamage; // copy cvars that can be set in worldspawn so they can be restored later static char cv_gravity[ MAX_CVAR_VALUE_STRING ]; @@ -365,7 +367,9 @@ static cvarTable_t gameCvarTable[ ] = { &g_TimerCommand, "g_TimerCommand", "", CVAR_ARCHIVE, 0, qfalse }, { &g_ForceRandomTeams, "g_ForceRandomTeams", "0", CVAR_ARCHIVE, 0, qfalse }, { &g_AutoLevelMinTeamSize, "g_AutoLevelMinTeamSize", "3", CVAR_ARCHIVE, 0, qfalse }, - { &g_RageQuitScorePenalty, "g_RageQuitScorePenalty", "2000", CVAR_ARCHIVE, 0, qfalse } + { &g_RageQuitScorePenalty, "g_RageQuitScorePenalty", "2000", CVAR_ARCHIVE, 0, qfalse }, + { &g_DretchTurretDamage, "g_DretchTurretDamage", "1", CVAR_ARCHIVE, 0, qfalse }, + { &g_DretchBuildingDamage, "g_DretchBuildingDamage", "0.5", CVAR_ARCHIVE, 0, qfalse } }; static int gameCvarTableSize = sizeof( gameCvarTable ) / sizeof( gameCvarTable[ 0 ] ); void G_InitGame( int levelTime, int randomSeed, int restart ); |