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authorenneract <trem.redman@gmail.com>2014-12-21 00:54:57 +0100
committerenneract <trem.redman@gmail.com>2014-12-21 00:54:57 +0100
commit89c52da526ea245d79184e373bcc259e9a6b0e9d (patch)
treebdf575a169c08956278b4bd81569f58b9acc4145 /src/game/g_weapon.c
parent900d9f4dddc852d7b6dd7efdaddaa2b969abddf6 (diff)
Use MODs instead of CSWs in logs.
Diffstat (limited to 'src/game/g_weapon.c')
-rw-r--r--src/game/g_weapon.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index ce0fd1f..3f2e48a 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -820,7 +820,8 @@ void LCChargeFire( gentity_t *ent, qboolean secondary )
{
if( secondary && ent->client->ps.stats[ STAT_MISC ] <= 0 )
{
- G_CombatStats_Fire( ent, CSW_LCANNON_ALT, LCANNON_SECONDARY_DAMAGE );
+ G_CombatStats_Fire( ent, CSW_LCANNON, LCANNON_SECONDARY_DAMAGE );
+
fire_luciferCannon( ent, muzzle, forward, LCANNON_SECONDARY_DAMAGE,
LCANNON_SECONDARY_RADIUS, LCANNON_SECONDARY_SPEED );
}
@@ -2057,7 +2058,7 @@ void FireWeapon( gentity_t *ent )
break;
case WP_ALEVEL2_UPG:
meleeAttack( ent, LEVEL2_CLAW_U_RANGE_UPG, LEVEL2_CLAW_WIDTH, LEVEL2_CLAW_WIDTH,
- LEVEL2_CLAW_UPG_DMG, MOD_LEVEL2_CLAW );
+ LEVEL2_CLAW_UPG_DMG, MOD_LEVEL2_CLAW_UPG );
break;
case WP_ALEVEL5: