summaryrefslogtreecommitdiff
path: root/src/game/tremulous.h
diff options
context:
space:
mode:
authorMikko Tiusanen <ams@daug.net>2014-08-01 02:22:13 +0300
committerMikko Tiusanen <ams@daug.net>2014-08-01 03:26:03 +0300
commitdf45dd254c4b26f3e0fdb140e370e532f626f8f1 (patch)
tree030e17c67cbb5129c5b916c35e9df6be71106922 /src/game/tremulous.h
parent7e2230cfbd419119ebb06b739a8d3949a563eb73 (diff)
Added support for 5 stages instead of the traditional 3.
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r--src/game/tremulous.h14
1 files changed, 9 insertions, 5 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 8a393b8..92affa2 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -38,14 +38,18 @@ TREMULOUS EDGE MOD SRC FILE
#define FREEKILL_HUMAN LEVEL0_VALUE
#define DEFAULT_ALIEN_BUILDPOINTS "150"
#define DEFAULT_ALIEN_QUEUE_TIME "12000"
-#define DEFAULT_ALIEN_STAGE2_THRESH "12000"
-#define DEFAULT_ALIEN_STAGE3_THRESH "24000"
-#define DEFAULT_ALIEN_MAX_STAGE "2"
+#define DEFAULT_ALIEN_STAGE2_THRESH "6000"
+#define DEFAULT_ALIEN_STAGE3_THRESH "12000"
+#define DEFAULT_ALIEN_STAGE4_THRESH "18000"
+#define DEFAULT_ALIEN_STAGE5_THRESH "24000"
+#define DEFAULT_ALIEN_MAX_STAGE "4"
#define DEFAULT_HUMAN_BUILDPOINTS "150"
#define DEFAULT_HUMAN_QUEUE_TIME "8000"
#define DEFAULT_HUMAN_STAGE2_THRESH "6000"
#define DEFAULT_HUMAN_STAGE3_THRESH "12000"
-#define DEFAULT_HUMAN_MAX_STAGE "2"
+#define DEFAULT_HUMAN_STAGE4_THRESH "18000"
+#define DEFAULT_HUMAN_STAGE5_THRESH "24000"
+#define DEFAULT_HUMAN_MAX_STAGE "4"
#define DAMAGE_FRACTION_FOR_KILL 0.5f //how much damage players (versus structures) need to
#define MAXIMUM_BUILD_TIME 30000 // used for pie timer
@@ -146,7 +150,7 @@ TREMULOUS EDGE MOD SRC FILE
#define LEVEL1_VALUE AVM(270)
#define LEVEL1_HEALTH AHM(60)
#define LEVEL1_REGEN (0.03f * LEVEL1_HEALTH)
-#define LEVEL1_COST 0
+#define LEVEL1_COST 1
#define LEVEL1_UPG_SPEED 1.25f
#define LEVEL1_UPG_VALUE AVM(330)
#define LEVEL1_UPG_HEALTH AHM(80)