diff options
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 8a393b8..92affa2 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -38,14 +38,18 @@ TREMULOUS EDGE MOD SRC FILE #define FREEKILL_HUMAN LEVEL0_VALUE #define DEFAULT_ALIEN_BUILDPOINTS "150" #define DEFAULT_ALIEN_QUEUE_TIME "12000" -#define DEFAULT_ALIEN_STAGE2_THRESH "12000" -#define DEFAULT_ALIEN_STAGE3_THRESH "24000" -#define DEFAULT_ALIEN_MAX_STAGE "2" +#define DEFAULT_ALIEN_STAGE2_THRESH "6000" +#define DEFAULT_ALIEN_STAGE3_THRESH "12000" +#define DEFAULT_ALIEN_STAGE4_THRESH "18000" +#define DEFAULT_ALIEN_STAGE5_THRESH "24000" +#define DEFAULT_ALIEN_MAX_STAGE "4" #define DEFAULT_HUMAN_BUILDPOINTS "150" #define DEFAULT_HUMAN_QUEUE_TIME "8000" #define DEFAULT_HUMAN_STAGE2_THRESH "6000" #define DEFAULT_HUMAN_STAGE3_THRESH "12000" -#define DEFAULT_HUMAN_MAX_STAGE "2" +#define DEFAULT_HUMAN_STAGE4_THRESH "18000" +#define DEFAULT_HUMAN_STAGE5_THRESH "24000" +#define DEFAULT_HUMAN_MAX_STAGE "4" #define DAMAGE_FRACTION_FOR_KILL 0.5f //how much damage players (versus structures) need to #define MAXIMUM_BUILD_TIME 30000 // used for pie timer @@ -146,7 +150,7 @@ TREMULOUS EDGE MOD SRC FILE #define LEVEL1_VALUE AVM(270) #define LEVEL1_HEALTH AHM(60) #define LEVEL1_REGEN (0.03f * LEVEL1_HEALTH) -#define LEVEL1_COST 0 +#define LEVEL1_COST 1 #define LEVEL1_UPG_SPEED 1.25f #define LEVEL1_UPG_VALUE AVM(330) #define LEVEL1_UPG_HEALTH AHM(80) |