diff options
author | Mikko Tiusanen <ams@daug.net> | 2014-08-01 20:35:04 +0300 |
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committer | Mikko Tiusanen <ams@daug.net> | 2014-08-02 02:51:25 +0300 |
commit | fc765f5f146627d282b4374dd0c575895d64a900 (patch) | |
tree | 25ec1f349984922938a0963a6b066b89021593d4 /src/game/tremulous.h | |
parent | df45dd254c4b26f3e0fdb140e370e532f626f8f1 (diff) |
Fixed the drawing order of alien, human stages in spectator view.
Fixed the stage counters for stages 4 and 5.
Reset default values for human stage thresholds to half of what aliens got.
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 92affa2..40c0823 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -45,10 +45,10 @@ TREMULOUS EDGE MOD SRC FILE #define DEFAULT_ALIEN_MAX_STAGE "4" #define DEFAULT_HUMAN_BUILDPOINTS "150" #define DEFAULT_HUMAN_QUEUE_TIME "8000" -#define DEFAULT_HUMAN_STAGE2_THRESH "6000" -#define DEFAULT_HUMAN_STAGE3_THRESH "12000" -#define DEFAULT_HUMAN_STAGE4_THRESH "18000" -#define DEFAULT_HUMAN_STAGE5_THRESH "24000" +#define DEFAULT_HUMAN_STAGE2_THRESH "3000" +#define DEFAULT_HUMAN_STAGE3_THRESH "6000" +#define DEFAULT_HUMAN_STAGE4_THRESH "9000" +#define DEFAULT_HUMAN_STAGE5_THRESH "12000" #define DEFAULT_HUMAN_MAX_STAGE "4" #define DAMAGE_FRACTION_FOR_KILL 0.5f //how much damage players (versus structures) need to #define MAXIMUM_BUILD_TIME 30000 // used for pie timer |