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-rw-r--r--assets/models/ammo/rocket/rocket.md3bin0 -> 8668 bytes
-rw-r--r--assets/models/ammo/rocket/rocket.tgabin0 -> 164045 bytes
-rw-r--r--assets/models/ammo/rocket/rocket_1.md3bin0 -> 4444 bytes
-rw-r--r--assets/models/ammo/rocket/rocket_2.md3bin0 -> 2860 bytes
-rw-r--r--assets/models/ammo/rocket/thrustc1.tgabin0 -> 49691 bytes
-rw-r--r--assets/models/ammo/rocket/thrustc2.tgabin0 -> 49691 bytes
-rw-r--r--assets/models/ammo/rocket/thrustc3.tgabin0 -> 49691 bytes
-rw-r--r--assets/models/weapons/rocketl/copy of rocketl.md3bin0 -> 5428 bytes
-rw-r--r--assets/models/weapons/rocketl/flare.tgabin0 -> 12827 bytes
-rw-r--r--assets/models/weapons/rocketl/flarey.tgabin0 -> 66075 bytes
-rw-r--r--assets/models/weapons/rocketl/flash0.wavbin0 -> 99924 bytes
-rw-r--r--assets/models/weapons/rocketl/impact0.wavbin0 -> 276880 bytes
-rw-r--r--assets/models/weapons/rocketl/muzzy.tgabin0 -> 49691 bytes
-rw-r--r--assets/models/weapons/rocketl/newflare.tgabin0 -> 49691 bytes
-rw-r--r--assets/models/weapons/rocketl/rocketl.md3bin0 -> 5796 bytes
-rw-r--r--assets/models/weapons/rocketl/rocketl_hand.md3bin0 -> 2964 bytes
-rw-r--r--assets/models/weapons/rocketl/skin.tgabin0 -> 447738 bytes
-rw-r--r--assets/models/weapons/rocketl/weapon.cfg19
-rw-r--r--assets/models/weapons/rocketl/wide.tgabin0 -> 49691 bytes
-rw-r--r--assets/rocketl-copyright11
-rw-r--r--assets/scripts/general_human_buildables.particle2
-rw-r--r--assets/scripts/hw_rocketl.particle135
-rw-r--r--assets/scripts/hw_rocketl.shader58
-rw-r--r--src/cgame/cg_event.c18
-rw-r--r--src/game/bg_misc.c25
-rw-r--r--src/game/bg_public.h3
-rw-r--r--src/game/g_missile.c41
-rw-r--r--src/game/g_weapon.c16
-rw-r--r--src/game/tremulous.h12
29 files changed, 339 insertions, 1 deletions
diff --git a/assets/models/ammo/rocket/rocket.md3 b/assets/models/ammo/rocket/rocket.md3
new file mode 100644
index 0000000..c181114
--- /dev/null
+++ b/assets/models/ammo/rocket/rocket.md3
Binary files differ
diff --git a/assets/models/ammo/rocket/rocket.tga b/assets/models/ammo/rocket/rocket.tga
new file mode 100644
index 0000000..47e4606
--- /dev/null
+++ b/assets/models/ammo/rocket/rocket.tga
Binary files differ
diff --git a/assets/models/ammo/rocket/rocket_1.md3 b/assets/models/ammo/rocket/rocket_1.md3
new file mode 100644
index 0000000..668f3f9
--- /dev/null
+++ b/assets/models/ammo/rocket/rocket_1.md3
Binary files differ
diff --git a/assets/models/ammo/rocket/rocket_2.md3 b/assets/models/ammo/rocket/rocket_2.md3
new file mode 100644
index 0000000..c2af2a0
--- /dev/null
+++ b/assets/models/ammo/rocket/rocket_2.md3
Binary files differ
diff --git a/assets/models/ammo/rocket/thrustc1.tga b/assets/models/ammo/rocket/thrustc1.tga
new file mode 100644
index 0000000..581b972
--- /dev/null
+++ b/assets/models/ammo/rocket/thrustc1.tga
Binary files differ
diff --git a/assets/models/ammo/rocket/thrustc2.tga b/assets/models/ammo/rocket/thrustc2.tga
new file mode 100644
index 0000000..718f95d
--- /dev/null
+++ b/assets/models/ammo/rocket/thrustc2.tga
Binary files differ
diff --git a/assets/models/ammo/rocket/thrustc3.tga b/assets/models/ammo/rocket/thrustc3.tga
new file mode 100644
index 0000000..ea1cc68
--- /dev/null
+++ b/assets/models/ammo/rocket/thrustc3.tga
Binary files differ
diff --git a/assets/models/weapons/rocketl/copy of rocketl.md3 b/assets/models/weapons/rocketl/copy of rocketl.md3
new file mode 100644
index 0000000..a66b033
--- /dev/null
+++ b/assets/models/weapons/rocketl/copy of rocketl.md3
Binary files differ
diff --git a/assets/models/weapons/rocketl/flare.tga b/assets/models/weapons/rocketl/flare.tga
new file mode 100644
index 0000000..86516ca
--- /dev/null
+++ b/assets/models/weapons/rocketl/flare.tga
Binary files differ
diff --git a/assets/models/weapons/rocketl/flarey.tga b/assets/models/weapons/rocketl/flarey.tga
new file mode 100644
index 0000000..37f56dc
--- /dev/null
+++ b/assets/models/weapons/rocketl/flarey.tga
Binary files differ
diff --git a/assets/models/weapons/rocketl/flash0.wav b/assets/models/weapons/rocketl/flash0.wav
new file mode 100644
index 0000000..009febe
--- /dev/null
+++ b/assets/models/weapons/rocketl/flash0.wav
Binary files differ
diff --git a/assets/models/weapons/rocketl/impact0.wav b/assets/models/weapons/rocketl/impact0.wav
new file mode 100644
index 0000000..f232ff1
--- /dev/null
+++ b/assets/models/weapons/rocketl/impact0.wav
Binary files differ
diff --git a/assets/models/weapons/rocketl/muzzy.tga b/assets/models/weapons/rocketl/muzzy.tga
new file mode 100644
index 0000000..a452b3f
--- /dev/null
+++ b/assets/models/weapons/rocketl/muzzy.tga
Binary files differ
diff --git a/assets/models/weapons/rocketl/newflare.tga b/assets/models/weapons/rocketl/newflare.tga
new file mode 100644
index 0000000..fd6866e
--- /dev/null
+++ b/assets/models/weapons/rocketl/newflare.tga
Binary files differ
diff --git a/assets/models/weapons/rocketl/rocketl.md3 b/assets/models/weapons/rocketl/rocketl.md3
new file mode 100644
index 0000000..4119209
--- /dev/null
+++ b/assets/models/weapons/rocketl/rocketl.md3
Binary files differ
diff --git a/assets/models/weapons/rocketl/rocketl_hand.md3 b/assets/models/weapons/rocketl/rocketl_hand.md3
new file mode 100644
index 0000000..2a03eed
--- /dev/null
+++ b/assets/models/weapons/rocketl/rocketl_hand.md3
Binary files differ
diff --git a/assets/models/weapons/rocketl/skin.tga b/assets/models/weapons/rocketl/skin.tga
new file mode 100644
index 0000000..59e1399
--- /dev/null
+++ b/assets/models/weapons/rocketl/skin.tga
Binary files differ
diff --git a/assets/models/weapons/rocketl/weapon.cfg b/assets/models/weapons/rocketl/weapon.cfg
new file mode 100644
index 0000000..9711bd9
--- /dev/null
+++ b/assets/models/weapons/rocketl/weapon.cfg
@@ -0,0 +1,19 @@
+weaponModel models/weapons/rocketl/rocketl.md3
+icon icons/iconw_lucifer
+crosshair 48 gfx/2d/crosshair-lcannon_s
+
+primary
+{
+ missileModel models/ammo/rocket/rocket.md3
+
+ missileSound models/weapons/lcannon/missle.wav
+ missileParticleSystem models/weapons/rocketl/missilePS
+
+ flashDlightColor 1.0 0.7 0.0
+ flashSound 0 models/weapons/rocketl/flash0.wav
+
+ impactMark 32 gfx/marks/bullet_mrk
+ impactSound 0 models/weapons/rocketl/impact0.wav
+ impactParticleSystem models/weapons/rocketl/impactPS
+}
+
diff --git a/assets/models/weapons/rocketl/wide.tga b/assets/models/weapons/rocketl/wide.tga
new file mode 100644
index 0000000..04a59b4
--- /dev/null
+++ b/assets/models/weapons/rocketl/wide.tga
Binary files differ
diff --git a/assets/rocketl-copyright b/assets/rocketl-copyright
new file mode 100644
index 0000000..fcb3c04
--- /dev/null
+++ b/assets/rocketl-copyright
@@ -0,0 +1,11 @@
+Rocket Launcher assets:
+
+flash0.wav:
+ http://freesound.org/people/shaynecantly/sounds/131555/
+
+impact0.wav:
+ http://freesound.org/people/sarge4267/sounds/102734/
+ http://freesound.org/people/sarge4267/sounds/102719/
+
+Models and textures:
+ http://openarena.ws/
diff --git a/assets/scripts/general_human_buildables.particle b/assets/scripts/general_human_buildables.particle
index 52ffb64..8a40717 100644
--- a/assets/scripts/general_human_buildables.particle
+++ b/assets/scripts/general_human_buildables.particle
@@ -261,4 +261,4 @@ humanBuildableDestroyedPS
delay 0
period 0 - ~0%
}
-} \ No newline at end of file
+}
diff --git a/assets/scripts/hw_rocketl.particle b/assets/scripts/hw_rocketl.particle
new file mode 100644
index 0000000..891ac18
--- /dev/null
+++ b/assets/scripts/hw_rocketl.particle
@@ -0,0 +1,135 @@
+models/weapons/rocketl/missilePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/smoke
+
+ displacement 0 0 0 ~0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 50
+ velocity 0 0 1 ~20
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 50
+ acceleration 0 0 0 0
+
+ radius 0 0.0 60.0
+ alpha 0 1.0 0.0
+ rotation ~360 ~360 -
+ bounce 0.5
+
+ lifeTime 700~50%
+ }
+
+ count infinite
+ delay 0
+ period 20 - ~0%
+ }
+}
+
+models/weapons/rocketl/impactPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync rocketFlareParticle
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 0
+ velocity 0 0 0 ~0
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 0 ~0
+ accelerationMagnitude 0
+
+ radius 0 50 100
+ alpha 250 1 0
+ rotation 0 ~-15 ~15
+ bounce 0.0
+
+ lifeTime 40
+ }
+
+ count 1
+ delay 0
+ period 0 - 0
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/smoke
+ //shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 100
+ velocity 0 0 0 ~35
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
+
+ radius 0 0 60
+ alpha 250 .75 0
+ rotation 0 ~-15 ~15
+ bounce 0.0
+
+ lifeTime 800~200
+ }
+
+ count 10
+ delay 0
+ period 0 - 0
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 100
+ velocity 0 0 0 ~35
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
+
+ radius 0 0 100
+ alpha 250 .75 0
+ rotation 0 ~-15 ~15
+ bounce 0.0
+ color 0 { 0.8 0.2 0.2 } -
+
+ lifeTime 300~100
+ }
+
+ count 1
+ delay 0
+ period 0 - 0
+ }
+}
+
diff --git a/assets/scripts/hw_rocketl.shader b/assets/scripts/hw_rocketl.shader
new file mode 100644
index 0000000..28c56cb
--- /dev/null
+++ b/assets/scripts/hw_rocketl.shader
@@ -0,0 +1,58 @@
+rocketFlash
+{
+ deformVertexes autosprite
+ {
+ clampmap models/weapons/rocketl/muzzy.tga
+ blendfunc add
+ tcMod rotate 1246
+ }
+ {
+ clampmap models/weapons/rocketl/muzzy.tga
+ blendfunc add
+ tcMod rotate -1246
+ }
+}
+
+rocketFlare
+{
+ deformVertexes autosprite
+ {
+ clampmap models/weapons/rocketl/wide.tga
+ blendfunc add
+ rgbGen const ( 0.980392 0.882353 0.737255 )
+ }
+}
+
+rocketFlareParticle
+{
+ {
+ clampmap models/weapons/rocketl/wide.tga
+ blendfunc add
+ rgbGen const ( 0.980392 0.882353 0.737255 )
+ }
+}
+
+rocketThrust
+{
+ cull disable
+ {
+ clampmap models/weapons/rocketl/flarey.tga
+ blendfunc add
+ rgbGen const ( 0.541176 0.341176 0.156863 )
+ tcMod rotate -96
+ tcMod stretch sin 0.3 0.7 0 8
+ }
+ {
+ clampmap models/weapons/rocketl/wide.tga
+ blendfunc add
+ rgbGen const ( 0.843137 0.588235 0.4 )
+ }
+ {
+ clampmap models/weapons/rocketl/newflare.tga
+ blendfunc add
+ rgbGen const ( 0.713726 0.270588 0.121569 )
+ tcMod rotate 46
+ tcMod stretch inversesawtooth 0.6 0.4 0 4
+ }
+}
+
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index 2bd3251..794b8a4 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -162,6 +162,16 @@ static void CG_Obituary( entityState_t *ent )
message = "^5irradiated himself";
break;
+
+ case MOD_ROCKETL_SPLASH:
+ if( gender == GENDER_FEMALE )
+ message = "^5blew herself up";
+ else if( gender == GENDER_NEUTER )
+ message = "^5blew itself up";
+ else
+ message = "^5blew himself up";
+ break;
+
case MOD_PSAWBLADE:
if( gender == GENDER_FEMALE )
message = "^5sliced herself up";
@@ -320,6 +330,14 @@ static void CG_Obituary( entityState_t *ent )
message = "^5was caught in the fallout of^7";
message2 = "^5's ^5lucifer cannon";
break;
+ case MOD_ROCKETL:
+ message = "^5ate^7";
+ message2 = "^5's ^5rocket";
+ break;
+ case MOD_ROCKETL_SPLASH:
+ message = "^5almost dodged^7";
+ message2 = "^5's ^5rocket";
+ break;
case MOD_GRENADE:
message = "^5couldn't escape^7";
message2 = "^5's ^5grenade";
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 3c19b15..92f3826 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -3602,6 +3602,31 @@ static const weaponAttributes_t bg_weapons[ ] =
TEAM_HUMANS //team_t team;
},
{
+ WP_ROCKET_LAUNCHER, //int weaponNum;
+ ROCKETL_PRICE, //int price;
+ STAGE_GE_5, //int stages
+ SLOT_WEAPON, //int slots;
+ "rocketl", //char *weaponName;
+ "[yefarms]Rocket Launcher", //char *humanName;
+ "This is a rocket launcher. It launches rockets.",
+ ROCKETL_AMMO, //int maxAmmo;
+ ROCKETL_CLIPS, //int maxClips;
+ qfalse, //int infiniteAmmo;
+ qfalse, //int usesEnergy;
+ ROCKETL_REPEAT, //int repeatRate1;
+ 0, //int repeatRate2;
+ 0, //int repeatRate3;
+ ROCKETL_RELOAD, //int reloadTime;
+ ROCKETL_K_SCALE, //float knockbackScale;
+ qfalse, //qboolean hasAltMode;
+ qfalse, //qboolean hasThirdMode;
+ qfalse, //qboolean canZoom;
+ 90.0f, //float zoomFov;
+ qtrue, //qboolean purchasable;
+ qtrue, //qboolean longRanged;
+ TEAM_HUMANS //team_t team;
+ },
+ {
WP_GRENADE, //int weaponNum;
GRENADE_PRICE, //int price;
STAGE_GE_3, //int stages
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 3473924..e4f21ac 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -357,6 +357,7 @@ typedef enum
WP_FLAMER,
WP_PULSE_RIFLE,
WP_LUCIFER_CANNON,
+ WP_ROCKET_LAUNCHER,
WP_GRENADE,
WP_SMOKE,
WP_MINE,
@@ -845,6 +846,8 @@ typedef enum
MOD_LCANNON_SPLASH,
MOD_FLAMER,
MOD_FLAMER_SPLASH,
+ MOD_ROCKETL,
+ MOD_ROCKETL_SPLASH,
MOD_GRENADE,
MOD_PSAWBLADE,
MOD_MINE,
diff --git a/src/game/g_missile.c b/src/game/g_missile.c
index 74ee72b..959067e 100644
--- a/src/game/g_missile.c
+++ b/src/game/g_missile.c
@@ -965,6 +965,47 @@ gentity_t *fire_luciferCannon( gentity_t *self, vec3_t start, vec3_t dir,
return bolt;
}
+
+/*
+=================
+fire_rocket
+=================
+*/
+gentity_t *fire_rocket( gentity_t *self, vec3_t start, vec3_t dir )
+{
+ gentity_t *bolt;
+
+ VectorNormalize (dir);
+
+ bolt = G_Spawn();
+ bolt->classname = "rocket";
+ bolt->pointAgainstWorld = qtrue;
+ bolt->nextthink = level.time + 10000;
+ bolt->think = G_ExplodeMissile;
+ bolt->s.eType = ET_MISSILE;
+ bolt->r.svFlags = SVF_USE_CURRENT_ORIGIN;
+ bolt->s.weapon = WP_ROCKET_LAUNCHER;
+ bolt->s.generic1 = self->s.generic1; //weaponMode
+ bolt->r.ownerNum = self->s.number;
+ bolt->parent = self;
+ bolt->damage = ROCKETL_DAMAGE;
+ bolt->splashDamage = ROCKETL_DAMAGE / 2;
+ bolt->splashRadius = ROCKETL_RADIUS;
+ bolt->methodOfDeath = MOD_ROCKETL;
+ bolt->splashMethodOfDeath = MOD_ROCKETL_SPLASH;
+ bolt->clipmask = MASK_SHOT;
+ bolt->target_ent = NULL;
+ bolt->r.mins[ 0 ] = bolt->r.mins[ 1 ] = bolt->r.mins[ 2 ] = -ROCKETL_SIZE;
+ bolt->r.maxs[ 0 ] = bolt->r.maxs[ 1 ] = bolt->r.maxs[ 2 ] = ROCKETL_SIZE;
+ bolt->s.pos.trType = TR_LINEAR;
+ bolt->s.pos.trTime = level.time - MISSILE_PRESTEP_TIME; // move a bit on the very first frame
+ VectorCopy( start, bolt->s.pos.trBase );
+ VectorScale( dir, ROCKETL_SPEED, bolt->s.pos.trDelta );
+ SnapVector( bolt->s.pos.trDelta ); // save net bandwidth
+ VectorCopy( start, bolt->r.currentOrigin );
+ return bolt;
+}
+
/*
=================
launch_grenade
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index 4e08523..5453913 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -831,6 +831,19 @@ void LCChargeFire( gentity_t *ent, qboolean secondary )
/*
======================================================================
+
+PULSE RIFLE
+
+======================================================================
+*/
+
+void rocketLauncherFire( gentity_t *ent )
+{
+ fire_rocket( ent, muzzle, forward );
+}
+
+/*
+======================================================================
TESLA GENERATOR
======================================================================
*/
@@ -1972,6 +1985,9 @@ void FireWeapon( gentity_t *ent )
case WP_PAIN_SAW:
painSawFire( ent );
break;
+ case WP_ROCKET_LAUNCHER:
+ rocketLauncherFire( ent );
+ break;
case WP_GRENADE:
throwGrenade( ent );
break;
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 44450f2..bad35e6 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -538,6 +538,18 @@ TREMULOUS EDGE MOD SRC FILE
#define FLAMER_CHARGE_AMMO 50 // ammo cost of a full charge shot
#define FLAMER_SECONDARY_REPEAT 200
+#define ROCKETL_PRICE 800
+#define ROCKETL_AMMO 20
+#define ROCKETL_CLIPS 0
+#define ROCKETL_RELOAD 0
+#define ROCKETL_REPEAT 800
+#define ROCKETL_K_SCALE 5235251.0f
+#define ROCKETL_DAMAGE HDM(100)
+#define ROCKETL_RADIUS 120
+#define ROCKETL_SIZE 5
+#define ROCKETL_SPEED 900
+
+
#define HBUILD_PRICE 0
#define HBUILD_REPEAT 1000
#define HBUILD_HEALRATE 18