diff options
Diffstat (limited to 'assets/scripts/hw_rocketl.particle')
| -rw-r--r-- | assets/scripts/hw_rocketl.particle | 135 | 
1 files changed, 135 insertions, 0 deletions
diff --git a/assets/scripts/hw_rocketl.particle b/assets/scripts/hw_rocketl.particle new file mode 100644 index 0000000..891ac18 --- /dev/null +++ b/assets/scripts/hw_rocketl.particle @@ -0,0 +1,135 @@ +models/weapons/rocketl/missilePS +{ +  ejector +  { +    particle +    { +      shader sync gfx/sprites/smoke + +      displacement 0 0 0 ~0 + +      velocityType      static +      velocityDir       linear +      velocityMagnitude 50 +      velocity          0 0 1 ~20 + +      accelerationType      static +      accelerationDir       linear +      accelerationMagnitude 50 +      acceleration          0 0 0 0 + +      radius 0 0.0 60.0 +      alpha  0 1.0 0.0 +      rotation ~360 ~360 - +      bounce 0.5 + +      lifeTime 700~50% +    } + +    count infinite +    delay 0 +    period 20 - ~0% +  } +} + +models/weapons/rocketl/impactPS +{ +  ejector +  { +    particle +    { +      shader sync rocketFlareParticle +      displacement          0 0 0 0 + +      velocityType          normal + +      velocityDir           linear + +      velocityMagnitude     0 +      velocity              0 0 0 ~0 + +      accelerationType      static +      accelerationDir       linear +      acceleration          0 0 0 ~0 +      accelerationMagnitude 0 + +      radius                0 50 100 +      alpha                 250 1 0 +      rotation              0 ~-15 ~15 +      bounce                0.0 + +      lifeTime              40 +    } + +    count   1 +    delay   0 +    period  0 - 0 +  } + +  ejector +  { +    particle +    { +      shader sync gfx/sprites/smoke +      //shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 +      displacement          0 0 0 0 + +      velocityType          normal + +      velocityDir           linear + +      velocityMagnitude     100 +      velocity              0 0 0 ~35 + +      accelerationType      static +      accelerationDir       linear +      acceleration          0 0 -1 ~5 +      accelerationMagnitude 25 + +      radius                0 0 60 +      alpha                 250 .75 0 +      rotation              0 ~-15 ~15 +      bounce                0.0 + +      lifeTime              800~200 +    } + +    count   10 +    delay   0 +    period  0 - 0 +  } + +  ejector +  { +    particle +    { +      shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 +      displacement          0 0 0 0 + +      velocityType          normal + +      velocityDir           linear + +      velocityMagnitude     100 +      velocity              0 0 0 ~35 + +      accelerationType      static +      accelerationDir       linear +      acceleration          0 0 -1 ~5 +      accelerationMagnitude 25 + +      radius                0 0 100 +      alpha                 250 .75 0 +      rotation              0 ~-15 ~15 +      bounce                0.0 +      color                 0 { 0.8 0.2 0.2 } - + +      lifeTime              300~100 +    } + +    count   1 +    delay   0 +    period  0 - 0 +  } +} +  | 
