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authorenneract <trem.redman@gmail.com>2014-11-19 19:57:31 +0100
committerenneract <trem.redman@gmail.com>2014-11-19 19:57:31 +0100
commit9e0e1eeeb964f1eaf94622399695e4b4a2d0f1db (patch)
treea13681a4560d2a9884ca18ec75efc3291cfda50c /assets/scripts/hw_rocketl.particle
parent2a93a38bfa8feab7e7f9be7332f75f2d2b0036e7 (diff)
Implement the Rocket Launcher.
Diffstat (limited to 'assets/scripts/hw_rocketl.particle')
-rw-r--r--assets/scripts/hw_rocketl.particle135
1 files changed, 135 insertions, 0 deletions
diff --git a/assets/scripts/hw_rocketl.particle b/assets/scripts/hw_rocketl.particle
new file mode 100644
index 0000000..891ac18
--- /dev/null
+++ b/assets/scripts/hw_rocketl.particle
@@ -0,0 +1,135 @@
+models/weapons/rocketl/missilePS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/smoke
+
+ displacement 0 0 0 ~0
+
+ velocityType static
+ velocityDir linear
+ velocityMagnitude 50
+ velocity 0 0 1 ~20
+
+ accelerationType static
+ accelerationDir linear
+ accelerationMagnitude 50
+ acceleration 0 0 0 0
+
+ radius 0 0.0 60.0
+ alpha 0 1.0 0.0
+ rotation ~360 ~360 -
+ bounce 0.5
+
+ lifeTime 700~50%
+ }
+
+ count infinite
+ delay 0
+ period 20 - ~0%
+ }
+}
+
+models/weapons/rocketl/impactPS
+{
+ ejector
+ {
+ particle
+ {
+ shader sync rocketFlareParticle
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 0
+ velocity 0 0 0 ~0
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 0 ~0
+ accelerationMagnitude 0
+
+ radius 0 50 100
+ alpha 250 1 0
+ rotation 0 ~-15 ~15
+ bounce 0.0
+
+ lifeTime 40
+ }
+
+ count 1
+ delay 0
+ period 0 - 0
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync gfx/sprites/smoke
+ //shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 100
+ velocity 0 0 0 ~35
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
+
+ radius 0 0 60
+ alpha 250 .75 0
+ rotation 0 ~-15 ~15
+ bounce 0.0
+
+ lifeTime 800~200
+ }
+
+ count 10
+ delay 0
+ period 0 - 0
+ }
+
+ ejector
+ {
+ particle
+ {
+ shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25
+ displacement 0 0 0 0
+
+ velocityType normal
+
+ velocityDir linear
+
+ velocityMagnitude 100
+ velocity 0 0 0 ~35
+
+ accelerationType static
+ accelerationDir linear
+ acceleration 0 0 -1 ~5
+ accelerationMagnitude 25
+
+ radius 0 0 100
+ alpha 250 .75 0
+ rotation 0 ~-15 ~15
+ bounce 0.0
+ color 0 { 0.8 0.2 0.2 } -
+
+ lifeTime 300~100
+ }
+
+ count 1
+ delay 0
+ period 0 - 0
+ }
+}
+