diff options
author | enneract <trem.redman@gmail.com> | 2014-11-19 19:57:31 +0100 |
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committer | enneract <trem.redman@gmail.com> | 2014-11-19 19:57:31 +0100 |
commit | 9e0e1eeeb964f1eaf94622399695e4b4a2d0f1db (patch) | |
tree | a13681a4560d2a9884ca18ec75efc3291cfda50c /assets/scripts/hw_rocketl.particle | |
parent | 2a93a38bfa8feab7e7f9be7332f75f2d2b0036e7 (diff) |
Implement the Rocket Launcher.
Diffstat (limited to 'assets/scripts/hw_rocketl.particle')
-rw-r--r-- | assets/scripts/hw_rocketl.particle | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/assets/scripts/hw_rocketl.particle b/assets/scripts/hw_rocketl.particle new file mode 100644 index 0000000..891ac18 --- /dev/null +++ b/assets/scripts/hw_rocketl.particle @@ -0,0 +1,135 @@ +models/weapons/rocketl/missilePS +{ + ejector + { + particle + { + shader sync gfx/sprites/smoke + + displacement 0 0 0 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 50 + velocity 0 0 1 ~20 + + accelerationType static + accelerationDir linear + accelerationMagnitude 50 + acceleration 0 0 0 0 + + radius 0 0.0 60.0 + alpha 0 1.0 0.0 + rotation ~360 ~360 - + bounce 0.5 + + lifeTime 700~50% + } + + count infinite + delay 0 + period 20 - ~0% + } +} + +models/weapons/rocketl/impactPS +{ + ejector + { + particle + { + shader sync rocketFlareParticle + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 0 + velocity 0 0 0 ~0 + + accelerationType static + accelerationDir linear + acceleration 0 0 0 ~0 + accelerationMagnitude 0 + + radius 0 50 100 + alpha 250 1 0 + rotation 0 ~-15 ~15 + bounce 0.0 + + lifeTime 40 + } + + count 1 + delay 0 + period 0 - 0 + } + + ejector + { + particle + { + shader sync gfx/sprites/smoke + //shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 100 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 0 60 + alpha 250 .75 0 + rotation 0 ~-15 ~15 + bounce 0.0 + + lifeTime 800~200 + } + + count 10 + delay 0 + period 0 - 0 + } + + ejector + { + particle + { + shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 100 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 0 100 + alpha 250 .75 0 + rotation 0 ~-15 ~15 + bounce 0.0 + color 0 { 0.8 0.2 0.2 } - + + lifeTime 300~100 + } + + count 1 + delay 0 + period 0 - 0 + } +} + |