Age | Commit message (Collapse) | Author |
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After it strikes, it's not possible to build near the Reactor/Overmind
and it's not possible to build refineries/creep colonies. This still
allows teams to build forward within the BP limit, but not strengthen
their main bases any more.
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.. using the particle system. Blood drops splat on impact.
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Removed outdated comments and moved trapper accuracy to tremulous header.
Disabled map votes during first minute even when there's only one player connected.
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The medkit handling is moved to a new function G_UseMedkit.
If there is a human within a given range that is either more wounded
than the player, or poisoned, the medkit is applied to him
(see G_NeedsMedkit).
The range and the breadth of the action is configurable by cvars.
The original patch was used on a server, but this port wasn't tested
(only that it compiles).
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Fixed the stage counters for stages 4 and 5.
Reset default values for human stage thresholds to half of what aliens got.
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