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path: root/src/game/tremulous.h
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2015-04-03Reduced hp of all stumps, covers, pods and shields.Mikko Tiusanen
2015-04-03Removed rant flame and changed mines to sticky bombs.Mikko Tiusanen
2015-03-16Minor balance adjustments.Mikko Tiusanen
Chaingun spreadn spread to mid point of two previous values. Lightning gun damage/second increased to mid point of two previous values. Slimes have less hp but are faster to build and regenerate a bit faster.
2015-02-14Various gameplay balance changes and minor bug fixes, code organization.Mikko Tiusanen
Increased goon pounce delay a little bit. Incognito players as players of level matching their score. Adjusted the hp, build time and bp of various buildings. Alien hives now track movement a bit faster. Added cvars to limit colony and refinery bp max effects. Colonies and refineries can now prevent enemy building within their radius. Reduced flamer and lightning gun damage and slowed down rockets. Increased Adv. mara zap rate and adv. goon barb regen. Increased hummel barbs damage and reduced their repeat rate a little bit.
2015-01-28Minor balance adjustments.Mikko Tiusanen
2014-12-20Add logging of weapon settings at game init.enneract
Also adds a few missing weapons and hardcodes Lightning Gun's settings.
2014-12-16Make Lightning Gun's damage depend on precision.enneract
Lightning Gun's damage now depends on where a target was hit. Firing directly at a target's center will yield the full damage output, while firing at a point far from the center will cause a lot less damage. Both players and buildings are affected.
2014-12-14Merge branch 'newguns'enneract
Conflicts: src/cgame/cg_local.h src/cgame/cg_main.c
2014-12-13Lightning Gun assets.enneract
2014-12-02Slightly improved damage of defensive structures on both sides.Mikko Tiusanen
Some containers are now faster to build for both sides. Increased the speed of prifle 2ndary fire projectile.
2014-11-24Implement the Lightning Gun.enneract
2014-11-22Tweak Rocket Launcher's settings again.enneract
2014-11-22Tweak Rocket Launcher's settings.enneract
2014-11-19Implement the Rocket Launcher.enneract
2014-10-21Updated hummel movement to use vector arithmetic functions.mtiusanen
Increased chaingun spread and reduced the damage of it's 2ndary fire. Mines explode on all aliens again.
2014-08-19Added support for selecting layout with map vote.Mikko Tiusanen
Removed outdated comments and moved trapper accuracy to tremulous header. Disabled map votes during first minute even when there's only one player connected.
2014-08-02Fixed the drawing order of alien, human stages in spectator view.Mikko Tiusanen
Fixed the stage counters for stages 4 and 5. Reset default values for human stage thresholds to half of what aliens got.
2014-08-01Added support for 5 stages instead of the traditional 3.Mikko Tiusanen
2014-07-25Added lasgun portable shield secondary fire functionality.Mikko Tiusanen
2014-07-22Added basic portable force field implementation as lasgun secondary fire.Mikko Tiusanen
2014-07-04Smoke grenade is now disabled.Mikko Tiusanen
Medikit is no longer purchasable from armoury (uses gpp behaviour).
2014-06-12Force fields are now cheaper and faster to build but less efficient vs rants.Mikko Tiusanen
2014-06-02Disabled adv mara wallwalk and barbs.Mikko Tiusanen
Commented out extra print score scaling debug messages.
2014-06-02Added credit gain scaling based on player and team kill count differences.Mikko Tiusanen
2014-05-26Modified hummel damage values.Mikko Tiusanen
Hummel prickles no longer spread poison.
2014-05-19Re-worked hummel to a playable class with low hp and relatively high damage.Mikko Tiusanen
2014-05-15Mines no longer trigger on anything <= adv. basilisk.Mikko Tiusanen
2014-05-15More hummel air pounce fixes. Changed hummel stats.Mikko Tiusanen
2014-05-15Hummel pounce no longer stays charged or damages teammates after using it.Mikko Tiusanen
2014-05-04Initial import.Mikko Tiusanen