Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-12-20 | Add logging of weapon settings at game init. | enneract | |
Also adds a few missing weapons and hardcodes Lightning Gun's settings. | |||
2014-12-16 | Make Lightning Gun's damage depend on precision. | enneract | |
Lightning Gun's damage now depends on where a target was hit. Firing directly at a target's center will yield the full damage output, while firing at a point far from the center will cause a lot less damage. Both players and buildings are affected. | |||
2014-12-14 | Merge branch 'newguns' | enneract | |
Conflicts: src/cgame/cg_local.h src/cgame/cg_main.c | |||
2014-12-13 | Lightning Gun assets. | enneract | |
2014-12-02 | Slightly improved damage of defensive structures on both sides. | Mikko Tiusanen | |
Some containers are now faster to build for both sides. Increased the speed of prifle 2ndary fire projectile. | |||
2014-11-24 | Implement the Lightning Gun. | enneract | |
2014-11-22 | Tweak Rocket Launcher's settings again. | enneract | |
2014-11-22 | Tweak Rocket Launcher's settings. | enneract | |
2014-11-19 | Implement the Rocket Launcher. | enneract | |
2014-10-21 | Updated hummel movement to use vector arithmetic functions. | mtiusanen | |
Increased chaingun spread and reduced the damage of it's 2ndary fire. Mines explode on all aliens again. | |||
2014-08-19 | Added support for selecting layout with map vote. | Mikko Tiusanen | |
Removed outdated comments and moved trapper accuracy to tremulous header. Disabled map votes during first minute even when there's only one player connected. | |||
2014-08-02 | Fixed the drawing order of alien, human stages in spectator view. | Mikko Tiusanen | |
Fixed the stage counters for stages 4 and 5. Reset default values for human stage thresholds to half of what aliens got. | |||
2014-08-01 | Added support for 5 stages instead of the traditional 3. | Mikko Tiusanen | |
2014-07-25 | Added lasgun portable shield secondary fire functionality. | Mikko Tiusanen | |
2014-07-22 | Added basic portable force field implementation as lasgun secondary fire. | Mikko Tiusanen | |
2014-07-04 | Smoke grenade is now disabled. | Mikko Tiusanen | |
Medikit is no longer purchasable from armoury (uses gpp behaviour). | |||
2014-06-12 | Force fields are now cheaper and faster to build but less efficient vs rants. | Mikko Tiusanen | |
2014-06-02 | Disabled adv mara wallwalk and barbs. | Mikko Tiusanen | |
Commented out extra print score scaling debug messages. | |||
2014-06-02 | Added credit gain scaling based on player and team kill count differences. | Mikko Tiusanen | |
2014-05-26 | Modified hummel damage values. | Mikko Tiusanen | |
Hummel prickles no longer spread poison. | |||
2014-05-19 | Re-worked hummel to a playable class with low hp and relatively high damage. | Mikko Tiusanen | |
2014-05-15 | Mines no longer trigger on anything <= adv. basilisk. | Mikko Tiusanen | |
2014-05-15 | More hummel air pounce fixes. Changed hummel stats. | Mikko Tiusanen | |
2014-05-15 | Hummel pounce no longer stays charged or damages teammates after using it. | Mikko Tiusanen | |
2014-05-04 | Initial import. | Mikko Tiusanen | |