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New EDGE Tremulous Modification
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2014-10-15
Added automatic levels functionality based on total score earned of each player.
Mikko Tiusanen
2014-10-09
Added spawn [buildingname] admin command.
Mikko Tiusanen
2014-09-24
Added support for forcing random teams when joining the game.
Mikko Tiusanen
2014-09-20
Account for build points in the queues
Petr Pudlak
2014-09-20
Scan if a team has a negative number of build points
Petr Pudlak
2014-09-20
Add a separate mode of death for no-BP building suicides
Petr Pudlak
2014-09-20
Show negative build points even after sudden death
Petr Pudlak
2014-09-20
Add a helper function for suiciding buildables
Petr Pudlak
2014-09-10
Added newline at end of inactivity log message.
Mikko Tiusanen
2014-09-07
Disabled snapvector functionality.
Mikko Tiusanen
2014-09-02
Hummel can now stop mid-air by using the walk key.
Mikko Tiusanen
2014-08-26
Changed next layout selection to use the existing g_layouts variable.
Mikko Tiusanen
2014-08-20
Merge branch 'master' of https://github.com/mtiusane/new-edge
Mikko Tiusanen
2014-08-19
Added layout selection support to nextmap vote.
Mikko Tiusanen
2014-08-19
The head-shot mod: headshots on humans splash blood around
Petr Pudlak
2014-08-19
Added support for selecting layout with map vote.
Mikko Tiusanen
2014-08-16
Added goon water pounce fix.
Mikko Tiusanen
2014-08-16
Merge pull request #7 from ppetr/medkit
mtiusane
2014-08-16
Merge pull request #6 from Mors-Quaedam/patch-2
mtiusane
2014-08-16
Add the ability for humans to heal their team members
Petr Pudlak
2014-08-02
Fixed the drawing order of alien, human stages in spectator view.
Mikko Tiusanen
2014-08-01
Added support for 5 stages instead of the traditional 3.
Mikko Tiusanen
2014-07-29
Automatic level change at half-way to sd no longer kicks in when sd is disabled.
Mikko Tiusanen
2014-07-26
Kill rewards towards stages are now scaled by the correct multiplier.
Mikko Tiusanen
2014-07-25
Added lasgun portable shield secondary fire functionality.
Mikko Tiusanen
2014-07-22
Added basic portable force field implementation as lasgun secondary fire.
Mikko Tiusanen
2014-07-20
Instant reward credits now count towards stage advance.
Mikko Tiusanen
2014-07-19
Force field no longer activates on humans.
Mikko Tiusanen
2014-07-19
Removed fall damage from grangers.
Mikko Tiusanen
2014-07-19
Updated the descriptions of several alien classes.
Mikko Tiusanen
2014-07-19
The credit gain/loss at armageddon can now be customized through cvar.
Mikko Tiusanen
2014-07-19
Fixed swimming up/down for aliens.
Mikko Tiusanen
2014-07-19
Activated force fields now also push back humans inside their radius.
Mikko Tiusanen
2014-07-06
Fix more colour issues
Mors-Quaedam
2014-07-06
Added basic server side timer functionality.
Mikko Tiusanen
2014-07-06
Fixed the player count checking for allowing spawn with g_teamForceBalance = 2.
Mikko Tiusanen
2014-07-06
Fixed auto g_teamForceBalance = 2 handling.
Mikko Tiusanen
2014-07-06
Merge branch 'master' of https://github.com/mtiusane/new-edge
Mikko Tiusanen
2014-07-06
Chat prints again
Mors-Quaedam
2014-07-06
Merge branch 'master' of https://github.com/mtiusane/new-edge
Mikko Tiusanen
2014-07-06
Standardise chat prints
Mors-Quaedam
2014-07-06
Extra players now kept in spawn queue instead of auto-balance if g_teamForceB...
Mikko Tiusanen
2014-07-06
Updated the descriptions of some alien classes.
Mikko Tiusanen
2014-07-06
Medipad now deals out medikit even when there's no need to activate for healing.
Mikko Tiusanen
2014-07-04
Smoke grenade is now disabled.
Mikko Tiusanen
2014-07-04
Adv. marauder zap now explodes mines and chains through other adv. marauders.
Mikko Tiusanen
2014-07-03
Incognito admins are now listed as having player level 2.
Mikko Tiusanen
2014-06-12
No more automatic team balance when humans don't have powered armouries left.
Mikko Tiusanen
2014-06-12
Force fields are now cheaper and faster to build but less efficient vs rants.
Mikko Tiusanen
2014-06-08
Automatic map switch now based on number of human/alien players only.
Mikko Tiusanen
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