diff options
author | /dev/humancontroller <devhc@example.com> | 2017-03-09 07:06:30 +0100 |
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committer | /dev/humancontroller <devhc@example.com> | 2017-03-09 13:51:15 +0100 |
commit | 5092712ab377f401fa0b874a990ab7d3cabd08db (patch) | |
tree | 4855836136cd09c9c22501098c08a795cb4c3712 | |
parent | ac941c9413cf378985e7506f1c245fbfdf319e60 (diff) |
add G_PerformMapChange() and G_PerformMapRestart(), and use them
currently, they abstract the use of trap_SendConsoleCommand()
this change happens to add an instance of ``level.restarted = qtrue;''
-rw-r--r-- | src/game/g_admin.c | 10 | ||||
-rw-r--r-- | src/game/g_local.h | 2 | ||||
-rw-r--r-- | src/game/g_main.c | 4 | ||||
-rw-r--r-- | src/game/g_maprotation.c | 26 | ||||
-rw-r--r-- | src/game/g_svcmds.c | 3 |
5 files changed, 36 insertions, 9 deletions
diff --git a/src/game/g_admin.c b/src/game/g_admin.c index 4d4c15a7..25e63f46 100644 --- a/src/game/g_admin.c +++ b/src/game/g_admin.c @@ -2068,11 +2068,12 @@ qboolean G_admin_changemap( gentity_t *ent ) admin_log( map ); admin_log( layout ); - trap_SendConsoleCommand( EXEC_APPEND, va( "map \"%s\"\n", map ) ); - level.restarted = qtrue; AP( va( "print \"^3changemap: ^7map '%s' started by %s^7 %s\n\"", map, ( ent ) ? ent->client->pers.netname : "console", ( layout[ 0 ] ) ? va( "(forcing layout '%s')", layout ) : "" ) ); + + G_PerformMapChange( map ); + return qtrue; } @@ -2771,12 +2772,13 @@ qboolean G_admin_restart( gentity_t *ent ) !Q_stricmp( teampref, "keepteamslock" ) ) trap_Cvar_Set( "g_lockTeamsAtStart", "1" ); - trap_SendConsoleCommand( EXEC_APPEND, "map_restart\n" ); - AP( va( "print \"^3restart: ^7map restarted by %s %s %s\n\"", ( ent ) ? ent->client->pers.netname : "console", ( layout[ 0 ] ) ? va( "^7(forcing layout '%s^7')", layout ) : "", ( teampref[ 0 ] ) ? va( "^7(with teams option: '%s^7')", teampref ) : "" ) ); + + G_PerformMapRestart(); + return qtrue; } diff --git a/src/game/g_local.h b/src/game/g_local.h index bc1fef27..4b47c896 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -1048,6 +1048,8 @@ void G_InitMapRotations( void ); void G_ShutdownMapRotations( void ); qboolean G_MapExists( char *name ); void G_ClearRotationStack( void ); +void G_PerformMapRestart( void ); +void G_PerformMapChange( const char *map ); // // g_namelog.c diff --git a/src/game/g_main.c b/src/game/g_main.c index 6bd86887..5ab04d94 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -1641,11 +1641,11 @@ void ExitLevel( void ) gclient_t *cl; if ( G_MapExists( g_nextMap.string ) ) - trap_SendConsoleCommand( EXEC_APPEND, va("map \"%s\"\n", g_nextMap.string ) ); + G_PerformMapChange( g_nextMap.string ); else if( G_MapRotationActive( ) ) G_AdvanceMapRotation( 0 ); else - trap_SendConsoleCommand( EXEC_APPEND, "map_restart\n" ); + G_PerformMapRestart(); trap_Cvar_Set( "g_nextMap", "" ); diff --git a/src/game/g_maprotation.c b/src/game/g_maprotation.c index e9f87b37..fde6f8fc 100644 --- a/src/game/g_maprotation.c +++ b/src/game/g_maprotation.c @@ -125,6 +125,30 @@ qboolean G_MapExists( char *name ) /* =============== +G_PerformMapRestart +=============== +*/ +void G_PerformMapRestart( void ) +{ + level.restarted = qtrue; + trap_SendConsoleCommand( EXEC_APPEND, "map_restart\n" ); +} + +/* +=============== +G_PerformMapChange +=============== +*/ +void G_PerformMapChange( const char *map ) +{ + char buf[ MAX_STRING_CHARS ]; + level.restarted = qtrue; + Q_snprintf( buf, sizeof( buf ), "map \"%s\"\n", map ); + trap_SendConsoleCommand( EXEC_APPEND, buf ); +} + +/* +=============== G_RotationExists Check if a rotation exists @@ -869,7 +893,7 @@ static void G_IssueMapChange( int index, int rotation ) trap_Cvar_Set( "g_layouts", map->layouts ); } - trap_SendConsoleCommand( EXEC_APPEND, va( "map \"%s\"\n", map->name ) ); + G_PerformMapChange( map->name ); // Load up map defaults if g_mapConfigs is set G_MapConfigs( map->name ); diff --git a/src/game/g_svcmds.c b/src/game/g_svcmds.c index 262f8744..952c6801 100644 --- a/src/game/g_svcmds.c +++ b/src/game/g_svcmds.c @@ -267,8 +267,7 @@ static void Svcmd_LayoutLoad_f( void ) s = ConcatArgs( 1 ); Q_strncpyz( layouts, s, sizeof( layouts ) ); trap_Cvar_Set( "g_layouts", layouts ); - trap_SendConsoleCommand( EXEC_APPEND, "map_restart\n" ); - level.restarted = qtrue; + G_PerformMapRestart(); } static void Svcmd_AdmitDefeat_f( void ) |