diff options
| author | /dev/humancontroller <devhc@example.com> | 2014-07-14 01:40:43 +0200 | 
|---|---|---|
| committer | /dev/humancontroller <devhc@example.com> | 2017-03-09 13:51:15 +0100 | 
| commit | ac941c9413cf378985e7506f1c245fbfdf319e60 (patch) | |
| tree | b95e2a6deebbc4cba8978489aae442bfeabee7b5 | |
| parent | dcd8dd90d85e8529077c852f812d74b9fd52c6ad (diff) | |
remove some fancy hacks from the missile bounce code
| -rw-r--r-- | src/game/g_physics.c | 3 | 
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/g_physics.c b/src/game/g_physics.c index 9e5b23d5..92ace354 100644 --- a/src/game/g_physics.c +++ b/src/game/g_physics.c @@ -61,7 +61,6 @@ static void G_Bounce( gentity_t *ent, trace_t *trace )    if( VectorLength( ent->s.pos.trDelta ) < 10 )    { -    VectorMA( trace->endpos, 0.5f, trace->plane.normal, trace->endpos ); // make sure it is off ground      G_SetOrigin( ent, trace->endpos );      ent->s.groundEntityNum = trace->entityNum;      VectorCopy( trace->plane.normal, ent->s.origin2 ); @@ -69,8 +68,8 @@ static void G_Bounce( gentity_t *ent, trace_t *trace )      return;    } +  VectorMA( ent->r.currentOrigin, 0.15, trace->plane.normal, ent->r.currentOrigin );    VectorCopy( ent->r.currentOrigin, ent->s.pos.trBase ); -  VectorAdd( ent->r.currentOrigin, trace->plane.normal, ent->r.currentOrigin);    ent->s.pos.trTime = level.time;  }  | 
