summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTim Angus <tim@ngus.net>2002-03-26 23:40:07 +0000
committerTim Angus <tim@ngus.net>2002-03-26 23:40:07 +0000
commit8e82eca5d579f43338bd003aa2a85e59b42cbf20 (patch)
treeb1d2c085c72cf4932dd5c7074636ffa1bd7cde00
parentf0c076c40193e5689cfeb1725c3768e7a08e4269 (diff)
Flame ball has full opacity
-rw-r--r--src/cgame/cg_weapons.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c
index fe6dfe98..2f00e432 100644
--- a/src/cgame/cg_weapons.c
+++ b/src/cgame/cg_weapons.c
@@ -1019,7 +1019,7 @@ static void CG_FlameTrail( centity_t *cent, vec3_t origin )
VectorMA( muzzlePoint, -6.0f, up, muzzlePoint );
CG_LaunchSprite( muzzlePoint, velocity, vec3_origin,
- 0.1f, 4.0f, 40.0f, 255.0f, 192.0f,
+ 0.1f, 4.0f, 40.0f, 255.0f, 255.0f,
rand( ) % 360, cg.time, FIREBALL_LIFETIME,
cgs.media.flameShader[ 0 ], qfalse, qfalse );