diff options
author | /dev/humancontroller <devhc@example.com> | 2015-06-08 14:42:26 +0200 |
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committer | /dev/humancontroller <devhc@example.com> | 2017-03-09 13:51:06 +0100 |
commit | b15e72c5fbf217de1aacd3fbf6769dc0cb83d208 (patch) | |
tree | 5954ac882f7fe3668644fe2dff994956049b2b3d | |
parent | 3550986680ae18a6cd8c499f21e9da95cb0a2fb6 (diff) |
add a crappy hack to allow the game DLL/SO to be reloaded when running a server in the client-server binary
-rw-r--r-- | src/qcommon/files.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/qcommon/files.c b/src/qcommon/files.c index a22fd775..27902711 100644 --- a/src/qcommon/files.c +++ b/src/qcommon/files.c @@ -1413,7 +1413,7 @@ int FS_FindVM(void **startSearch, char *found, int foundlen, const char *name, i while(search) { - if(search->dir && !fs_numServerPaks) + if(search->dir && (!fs_numServerPaks || !strcmp(name, "game"))) { dir = search->dir; |