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authorTim Angus <tim@ngus.net>2005-09-01 21:19:10 +0000
committerTim Angus <tim@ngus.net>2005-09-01 21:19:10 +0000
commite7939256c27f42cbdec1a3648482563118c628d1 (patch)
treea08ef8b324187a0e4372c42dedebda6c043f6bb5 /entities.def
parent843544049f06b2b60bbf4e0f6964aa7a36924ffd (diff)
* Reworked how weapon changes are performed, fixing bugs in the process
* Weapon now drops momentarily when reloading * The stage kill counters are now incremented for structure kills if players did more then 50% of the total damage
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