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The server software used for the Der Bunker Tremulous servers.
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entities.def
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2005-12-10
* Move some things out of the way to make way for the merge of ioq3
Tim Angus
2005-12-02
* Added target_alien_win and target_human_win
Tim Angus
2005-11-29
* Typo in entities.def
Tim Angus
2005-11-29
* Lowered steptime for spectator
Tim Angus
2005-08-04
* Added trigger_win
Tim Angus
2005-07-03
* Removed misc_spriter from the source
Tim Angus
2004-06-29
* Added a bunch of map entities: trigger_buildable, trigger_class,
Tim Angus
2004-06-03
* func_trains are now triggerable and optionally stop when blocked
Tim Angus
2004-03-25
* Fixed particle system infinite loop bug in trem2
Tim Angus
2004-01-22
* Particle system should complain less if it can't find a specific system
Tim Angus
2004-01-04
* Rather serious remote client particle system bug fixed
Tim Angus
2003-10-12
* Added misc_particle_system entity
Tim Angus
2003-09-12
* Removed the func_door_model auto scaling and positioning code - it didn't work
Tim Angus
2003-09-08
* Changed missing description of func_door_model in entities.def
Tim Angus
2003-09-08
* func_door_model -- a model based door
Tim Angus