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authorRoman Tetelman <kevlarman@gmail.com>2009-10-03 11:54:20 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:29 +0000
commit7145527a1ca44c6afd20adf7e369f5f6f983047b (patch)
tree1b5ce2f1e4bd57c419d74175795125ea354a1c54 /models/buildables/barricade/animation.cfg
parent3a9eef8972336ad90ac314fbdb7adc4db6cbcbaf (diff)
* mass driver no longer creates a particle when it hits something (same as upstream)
* the whitespace police strike again
Diffstat (limited to 'models/buildables/barricade/animation.cfg')
-rw-r--r--models/buildables/barricade/animation.cfg34
1 files changed, 17 insertions, 17 deletions
diff --git a/models/buildables/barricade/animation.cfg b/models/buildables/barricade/animation.cfg
index 6690ec73..b4703ea0 100644
--- a/models/buildables/barricade/animation.cfg
+++ b/models/buildables/barricade/animation.cfg
@@ -1,17 +1,17 @@
-//barricade
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT1
-12 1 1 24 // IDLE1
-0 0 0 24 // IDLE2
-0 0 0 0 // IDLE3
-39 9 0 48 // ATTACK1 (shrink)
-39 -9 0 48 // ATTACK2 (unshrink)
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-12 12 0 24 // PAIN1
-48 1 0 24 // PAIN2
-36 12 0 24 // DESTROY
-0 0 0 0 // DESTROY2
-48 1 1 1 // DEAD
-
-//12 frames for each pain, 6 going down 6 going up
+//barricade
+0 12 0 24 // CONSTRUCT1
+0 12 0 24 // CONSTRUCT1
+12 1 1 24 // IDLE1
+0 0 0 24 // IDLE2
+0 0 0 0 // IDLE3
+39 9 0 48 // ATTACK1 (shrink)
+39 -9 0 48 // ATTACK2 (unshrink)
+0 0 0 0 // SPAWN1
+0 0 0 0 // SPAWN2
+12 12 0 24 // PAIN1
+48 1 0 24 // PAIN2
+36 12 0 24 // DESTROY
+0 0 0 0 // DESTROY2
+48 1 1 1 // DEAD
+
+//12 frames for each pain, 6 going down 6 going up