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authorRoman Tetelman <kevlarman@gmail.com>2009-10-03 11:54:20 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:29 +0000
commit7145527a1ca44c6afd20adf7e369f5f6f983047b (patch)
tree1b5ce2f1e4bd57c419d74175795125ea354a1c54 /models
parent3a9eef8972336ad90ac314fbdb7adc4db6cbcbaf (diff)
* mass driver no longer creates a particle when it hits something (same as upstream)
* the whitespace police strike again
Diffstat (limited to 'models')
-rw-r--r--models/buildables/acid_tube/animation.cfg30
-rw-r--r--models/buildables/barricade/animation.cfg34
-rw-r--r--models/players/level1/animation.cfg96
-rw-r--r--models/weapons/lcannon/weapon.cfg62
-rw-r--r--models/weapons/level0/weapon.cfg18
-rw-r--r--models/weapons/level3upg/weapon.cfg56
-rw-r--r--models/weapons/mdriver/weapon.cfg23
-rw-r--r--models/weapons/prifle/weapon.cfg31
-rw-r--r--models/weapons/psaw/weapon.cfg52
9 files changed, 187 insertions, 215 deletions
diff --git a/models/buildables/acid_tube/animation.cfg b/models/buildables/acid_tube/animation.cfg
index d7ff6a14..19f616e2 100644
--- a/models/buildables/acid_tube/animation.cfg
+++ b/models/buildables/acid_tube/animation.cfg
@@ -1,15 +1,15 @@
-//acid tube
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT2
-12 1 0 24 // IDLE1
-0 0 0 0 // IDLE2
-0 0 0 0 // IDLE3
-13 19 0 24 // ATTACK1
-0 0 0 1 // ATTACK2
-0 0 0 1 // SPAWN1
-0 0 0 1 // SPAWN2
-12 8 0 12 // PAIN1
-0 0 0 1 // PAIN2
-0 -12 0 16 // DESTROY
-12 0 0 12 // DESTROY2
-0 1 1 1 // DESTROYED
+//acid tube
+0 12 0 24 // CONSTRUCT1
+0 12 0 24 // CONSTRUCT2
+12 1 0 24 // IDLE1
+0 0 0 0 // IDLE2
+0 0 0 0 // IDLE3
+13 19 0 24 // ATTACK1
+0 0 0 1 // ATTACK2
+0 0 0 1 // SPAWN1
+0 0 0 1 // SPAWN2
+12 8 0 12 // PAIN1
+0 0 0 1 // PAIN2
+0 -12 0 16 // DESTROY
+12 0 0 12 // DESTROY2
+0 1 1 1 // DESTROYED
diff --git a/models/buildables/barricade/animation.cfg b/models/buildables/barricade/animation.cfg
index 6690ec73..b4703ea0 100644
--- a/models/buildables/barricade/animation.cfg
+++ b/models/buildables/barricade/animation.cfg
@@ -1,17 +1,17 @@
-//barricade
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT1
-12 1 1 24 // IDLE1
-0 0 0 24 // IDLE2
-0 0 0 0 // IDLE3
-39 9 0 48 // ATTACK1 (shrink)
-39 -9 0 48 // ATTACK2 (unshrink)
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-12 12 0 24 // PAIN1
-48 1 0 24 // PAIN2
-36 12 0 24 // DESTROY
-0 0 0 0 // DESTROY2
-48 1 1 1 // DEAD
-
-//12 frames for each pain, 6 going down 6 going up
+//barricade
+0 12 0 24 // CONSTRUCT1
+0 12 0 24 // CONSTRUCT1
+12 1 1 24 // IDLE1
+0 0 0 24 // IDLE2
+0 0 0 0 // IDLE3
+39 9 0 48 // ATTACK1 (shrink)
+39 -9 0 48 // ATTACK2 (unshrink)
+0 0 0 0 // SPAWN1
+0 0 0 0 // SPAWN2
+12 12 0 24 // PAIN1
+48 1 0 24 // PAIN2
+36 12 0 24 // DESTROY
+0 0 0 0 // DESTROY2
+48 1 1 1 // DEAD
+
+//12 frames for each pain, 6 going down 6 going up
diff --git a/models/players/level1/animation.cfg b/models/players/level1/animation.cfg
index ec9a6c06..1c474f90 100644
--- a/models/players/level1/animation.cfg
+++ b/models/players/level1/animation.cfg
@@ -1,48 +1,48 @@
-// animation config file
-// Tremulous: level1 alien
-
-sex n
-
-// first frame, num frames, looping frames, frames per second
-
-footsteps none
-
-nonsegmented
-
-0 40 40 30 //NSPA_STAND
-
-41 141 0 60 //NSPA_GESTURE
-
-182 31 31 30 //NSPA_WALK
-182 31 31 60 //NSPA_RUN
-182 -31 31 60 //NSPA_RUNBACK
-
-0 0 0 30 //NSPA_CHARGE
-
-213 31 31 60 //NSPA_RUNLEFT
-213 31 31 30 //NSPA_WALKLEFT
-244 31 31 60 //NSPA_RUNRIGHT
-244 31 31 30 //NSPA_WALKRIGHT
-
-182 31 31 30 //NSPA_SWIM
-
-275 41 20 30 //NSPA_JUMP
-316 20 0 30 //NSPA_LAND
-275 41 20 30 //NSPA_JUMPBACK
-316 20 0 30 //NSPA_LANDBACK
-
-182 31 31 30 //NSPA_TURN
-
-336 31 0 30 //NSPA_ATTACK1
-336 31 0 30 //NSPA_ATTACK2
-336 31 0 30 //NSPA_ATTACK3
-
-367 11 0 30 //NSPA_PAIN1
-367 11 0 30 //NSPA_PAIN2
-
-378 41 0 30 //NSPA_DEATH1
-418 1 0 30 //NSPA_DEAD1
-378 41 0 30 //NSPA_DEATH2
-418 1 0 30 //NSPA_DEAD2
-378 41 0 30 //NSPA_DEATH3
-418 1 0 30 //NSPA_DEAD3
+// animation config file
+// Tremulous: level1 alien
+
+sex n
+
+// first frame, num frames, looping frames, frames per second
+
+footsteps none
+
+nonsegmented
+
+0 40 40 30 //NSPA_STAND
+
+41 141 0 60 //NSPA_GESTURE
+
+182 31 31 30 //NSPA_WALK
+182 31 31 60 //NSPA_RUN
+182 -31 31 60 //NSPA_RUNBACK
+
+0 0 0 30 //NSPA_CHARGE
+
+213 31 31 60 //NSPA_RUNLEFT
+213 31 31 30 //NSPA_WALKLEFT
+244 31 31 60 //NSPA_RUNRIGHT
+244 31 31 30 //NSPA_WALKRIGHT
+
+182 31 31 30 //NSPA_SWIM
+
+275 41 20 30 //NSPA_JUMP
+316 20 0 30 //NSPA_LAND
+275 41 20 30 //NSPA_JUMPBACK
+316 20 0 30 //NSPA_LANDBACK
+
+182 31 31 30 //NSPA_TURN
+
+336 31 0 30 //NSPA_ATTACK1
+336 31 0 30 //NSPA_ATTACK2
+336 31 0 30 //NSPA_ATTACK3
+
+367 11 0 30 //NSPA_PAIN1
+367 11 0 30 //NSPA_PAIN2
+
+378 41 0 30 //NSPA_DEATH1
+418 1 0 30 //NSPA_DEAD1
+378 41 0 30 //NSPA_DEATH2
+418 1 0 30 //NSPA_DEAD2
+378 41 0 30 //NSPA_DEATH3
+418 1 0 30 //NSPA_DEAD3
diff --git a/models/weapons/lcannon/weapon.cfg b/models/weapons/lcannon/weapon.cfg
index e1977d43..be3ae308 100644
--- a/models/weapons/lcannon/weapon.cfg
+++ b/models/weapons/lcannon/weapon.cfg
@@ -1,33 +1,33 @@
-weaponModel models/weapons/lcannon/lcannon.md3
-icon icons/iconw_lucifer
-crosshair 48 gfx/2d/crosshair-lcannon_s
-idleSound models/weapons/lcannon/idle.wav
-
-primary
-{
- missileSprite 16 gfx/lcannon/primary
- missileSpriteCharge 0.25
- missileSound models/weapons/lcannon/missle.wav
+weaponModel models/weapons/lcannon/lcannon.md3
+icon icons/iconw_lucifer
+crosshair 48 gfx/2d/crosshair-lcannon_s
+idleSound models/weapons/lcannon/idle.wav
+
+primary
+{
+ missileSprite 16 gfx/lcannon/primary
+ missileSpriteCharge 0.25
+ missileSound models/weapons/lcannon/missle.wav
missileParticleSystem models/weapons/lcannon/missilePS
-
- flashDlightColor 1.0 1.0 0.0
- flashSound 0 models/weapons/lcannon/flash0.wav
-
- impactMark 32 gfx/marks/bullet_mrk
- impactSound 0 models/weapons/lcannon/impact0.wav
- impactParticleSystem models/weapons/lcannon/impactPS
-}
-
-secondary
-{
- missileSprite 16 gfx/lcannon/primary
- missileSound models/weapons/lcannon/missle.wav
+
+ flashDlightColor 1.0 1.0 0.0
+ flashSound 0 models/weapons/lcannon/flash0.wav
+
+ impactMark 32 gfx/marks/bullet_mrk
+ impactSound 0 models/weapons/lcannon/impact0.wav
+ impactParticleSystem models/weapons/lcannon/impactPS
+}
+
+secondary
+{
+ missileSprite 16 gfx/lcannon/primary
+ missileSound models/weapons/lcannon/missle.wav
missileParticleSystem models/weapons/lcannon/secondaryMissilePS
-
- flashDlightColor 1.0 1.0 0.0
- flashSound 0 models/weapons/lcannon/flash0.wav
-
- impactMark 8 gfx/marks/bullet_mrk
- impactSound 0 models/weapons/lcannon/impact0.wav
- impactParticleSystem models/weapons/lcannon/secondaryImpactPS
-}
+
+ flashDlightColor 1.0 1.0 0.0
+ flashSound 0 models/weapons/lcannon/flash0.wav
+
+ impactMark 8 gfx/marks/bullet_mrk
+ impactSound 0 models/weapons/lcannon/impact0.wav
+ impactParticleSystem models/weapons/lcannon/secondaryImpactPS
+}
diff --git a/models/weapons/level0/weapon.cfg b/models/weapons/level0/weapon.cfg
index 15f77ea0..2e525518 100644
--- a/models/weapons/level0/weapon.cfg
+++ b/models/weapons/level0/weapon.cfg
@@ -1,9 +1,9 @@
-disableIn3rdPerson
-crosshair 15 gfx/2d/crosshair-alien_s
-
-icon icons/icona_lev0
-
-primary
-{
- flashSound 0 models/weapons/level0/flash0.wav
-}
+disableIn3rdPerson
+crosshair 15 gfx/2d/crosshair-alien_s
+
+icon icons/icona_lev0
+
+primary
+{
+ flashSound 0 models/weapons/level0/flash0.wav
+}
diff --git a/models/weapons/level3upg/weapon.cfg b/models/weapons/level3upg/weapon.cfg
index ae1c0656..51192f79 100644
--- a/models/weapons/level3upg/weapon.cfg
+++ b/models/weapons/level3upg/weapon.cfg
@@ -1,28 +1,28 @@
-disableIn3rdPerson
-
-icon icons/icona_lev3
-crosshair 15 gfx/2d/crosshair-alien_s
-
-primary
-{
- flashSound 0 models/weapons/level3/flash0.wav
- impactFleshSound 0 models/weapons/level3/impactflesh0.wav
- alwaysImpact
-}
-
-secondary
-{
- flashSound 0 models/weapons/level3/pounce.wav
-}
-
-tertiary
-{
- flashSound 0 models/weapons/level3upg/flash0.wav
-
- missileModel models/weapons/level3upg/missile.md3
- missileSound models/weapons/level3upg/missile.wav
-
- impactMark 30 gfx/marks/bullet_mrk
- impactSound 0 models/weapons/rifle/ricochet0.wav
- impactParticleSystem models/weapons/level3upg/impactPS
-}
+disableIn3rdPerson
+
+icon icons/icona_lev3
+crosshair 15 gfx/2d/crosshair-alien_s
+
+primary
+{
+ flashSound 0 models/weapons/level3/flash0.wav
+ impactFleshSound 0 models/weapons/level3/impactflesh0.wav
+ alwaysImpact
+}
+
+secondary
+{
+ flashSound 0 models/weapons/level3/pounce.wav
+}
+
+tertiary
+{
+ flashSound 0 models/weapons/level3upg/flash0.wav
+
+ missileModel models/weapons/level3upg/missile.md3
+ missileSound models/weapons/level3upg/missile.wav
+
+ impactMark 30 gfx/marks/bullet_mrk
+ impactSound 0 models/weapons/rifle/ricochet0.wav
+ impactParticleSystem models/weapons/level3upg/impactPS
+}
diff --git a/models/weapons/mdriver/weapon.cfg b/models/weapons/mdriver/weapon.cfg
index 2c74131f..938e7ae0 100644
--- a/models/weapons/mdriver/weapon.cfg
+++ b/models/weapons/mdriver/weapon.cfg
@@ -1,13 +1,12 @@
-weaponModel models/weapons/mdriver/mdriver.md3
-icon icons/iconw_driver
-crosshair 24 gfx/2d/crosshair-mdriver_s
-
-primary
-{
- flashDlightColor 0.0 1.0 0.0
- flashSound 0 models/weapons/mdriver/flash0.wav
-
- impactMark 6 gfx/marks/bullet_mrk
+weaponModel models/weapons/mdriver/mdriver.md3
+icon icons/iconw_driver
+crosshair 24 gfx/2d/crosshair-mdriver_s
+
+primary
+{
+ flashDlightColor 0.0 1.0 0.0
+ flashSound 0 models/weapons/mdriver/flash0.wav
+
+ impactMark 6 gfx/marks/bullet_mrk
impactParticleSystem models/weapons/mdriver/impactPS
- alwaysImpact
-}
+}
diff --git a/models/weapons/prifle/weapon.cfg b/models/weapons/prifle/weapon.cfg
index fb3ade04..ca99f4fb 100644
--- a/models/weapons/prifle/weapon.cfg
+++ b/models/weapons/prifle/weapon.cfg
@@ -1,16 +1,17 @@
-weaponModel models/weapons/prifle/prifle.md3
-icon icons/iconw_pulse
-crosshair 24 gfx/2d/crosshair-prifle_s
-
-primary
-{
- missileSprite 3 gfx/prifle/red_blob
- missileTrailSystem models/weapons/prifle/missileTS
-
- flashDlightColor 1.0 0.0 0.0
- flashSound 0 models/weapons/prifle/flash0.wav
-
- impactMark 16 gfx/marks/bullet_mrk impactParticleSystem models/weapons/prifle/impactPS
+weaponModel models/weapons/prifle/prifle.md3
+icon icons/iconw_pulse
+crosshair 24 gfx/2d/crosshair-prifle_s
+
+primary
+{
+ missileSprite 3 gfx/prifle/red_blob
+ missileTrailSystem models/weapons/prifle/missileTS
+
+ flashDlightColor 1.0 0.0 0.0
+ flashSound 0 models/weapons/prifle/flash0.wav
+
+ impactMark 16 gfx/marks/bullet_mrk
+ impactParticleSystem models/weapons/prifle/impactPS
impactSound 0 models/weapons/prifle/impact0.wav
- alwaysImpact
-}
+ alwaysImpact
+}
diff --git a/models/weapons/psaw/weapon.cfg b/models/weapons/psaw/weapon.cfg
index b5efd883..7b87940b 100644
--- a/models/weapons/psaw/weapon.cfg
+++ b/models/weapons/psaw/weapon.cfg
@@ -1,41 +1,13 @@
-weaponModel models/weapons/psaw/psaw.md3
-icon icons/iconw_saw
+weaponModel models/weapons/psaw/psaw.md3
+icon icons/iconw_saw
idleSound models/weapons/psaw/idle.wav
-crosshair 24 gfx/2d/crosshair-psaw
-
-primary
-{
- flashDlightColor 1.0 1.0 1.0
- firingSound models/weapons/psaw/firing.wav
-
- impactParticleSystem models/weapons/psaw/impactPS
- alwaysImpact
-}
-*** 1,13 **** 0
-weaponModel models/weapons/psaw/psaw.md3
-icon icons/iconw_saw
-idleSound models/weapons/psaw/idle.wav
-crosshair 24 gfx/2d/crosshair-psaw
-
-primary
-{
- flashDlightColor 1.0 1.0 1.0
- firingSound models/weapons/psaw/firing.wav
-
- impactParticleSystem models/weapons/psaw/impactPS
- alwaysImpact
-}
-*** 1,13 **** 0
-weaponModel models/weapons/psaw/psaw.md3
-icon icons/iconw_saw
-idleSound models/weapons/psaw/idle.wav
-crosshair 24 gfx/2d/crosshair-psaw
-
-primary
-{
- flashDlightColor 1.0 1.0 1.0
- firingSound models/weapons/psaw/firing.wav
-
- impactParticleSystem models/weapons/psaw/impactPS
- alwaysImpact
-}
+crosshair 24 gfx/2d/crosshair-psaw
+
+primary
+{
+ flashDlightColor 1.0 1.0 1.0
+ firingSound models/weapons/psaw/firing.wav
+
+ impactParticleSystem models/weapons/psaw/impactPS
+ alwaysImpact
+} \ No newline at end of file