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authorZack Middleton <zturtleman@gmail.com>2015-03-24 03:39:50 -0500
committerTim Angus <tim@ngus.net>2015-06-07 12:03:37 +0100
commit04fa89c0badebfe8e241ae87c501ebdc9016f36d (patch)
tree3c09a611b61d3a5f1c1ee8bc9caddddcdc7254c0 /src/SDL2/include/SDL_mouse.h
parent5b6215ee3a79e4eb3ed570de5210c08030916552 (diff)
OpenGL2: Fix shadow cubemap segfault
Changed image size to 512, but 'data' buffer is only 16x16 resulting in libGL segfault. Use NULL instead like other dynamic images.
Diffstat (limited to 'src/SDL2/include/SDL_mouse.h')
0 files changed, 0 insertions, 0 deletions