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authorTim Angus <tim@ngus.net>2005-12-23 14:58:08 +0000
committerTim Angus <tim@ngus.net>2005-12-23 14:58:08 +0000
commit4b614e63d7da358a8a30e61a89365add79ecde9c (patch)
tree4359a65c759e098e6efc8c31c28d337f3ba66689 /src/cgame/cg_event.c
parent07af35d09bd690d0f4ce059c4b3069917b8a49a4 (diff)
* Crudely removed CD key authentication
* Changed defaults for r_picmip and r_textureMode * Changed internal alien weapon names * Removed playback of the intro movie * Fixed painblend reset bug * Added multiple chat sounds * Player splash wake now uses mark system
Diffstat (limited to 'src/cgame/cg_event.c')
-rw-r--r--src/cgame/cg_event.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index 70fa057d..d1e330b9 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -706,9 +706,9 @@ void CG_EntityEvent( centity_t *cent, vec3_t position )
case EV_GRENADE_BOUNCE:
DEBUGNAME( "EV_GRENADE_BOUNCE" );
if( rand( ) & 1 )
- trap_S_StartSound( NULL, es->number, CHAN_AUTO, cgs.media.hgrenb1aSound );
+ trap_S_StartSound( NULL, es->number, CHAN_AUTO, cgs.media.hardBounceSound1 );
else
- trap_S_StartSound( NULL, es->number, CHAN_AUTO, cgs.media.hgrenb2aSound );
+ trap_S_StartSound( NULL, es->number, CHAN_AUTO, cgs.media.hardBounceSound2 );
break;
//