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authorTim Angus <tim@ngus.net>2003-08-30 01:47:31 +0000
committerTim Angus <tim@ngus.net>2003-08-30 01:47:31 +0000
commit030cfa4632dd76fcb72a3b12552f79f11201f94b (patch)
tree7e8d00ea9d5c29a4498bb9ba57ed39810a1b58e1 /src/cgame/cg_local.h
parent5a83bbfe97e2586f73afbc818684f56c847f9990 (diff)
* Integrated the overmind sounds
* Sounds for repairing stuff * Fixed a buildable animation bug * Added G_BroadcastEvent
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r--src/cgame/cg_local.h11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 177ab40c..d3aadb32 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -737,10 +737,6 @@ typedef struct
int poisonedTime; //TA: poison cloud
int firstPoisonedTime; //TA: poison cloud
- int lastRumbleTime; //TA: knocked over time
- vec3_t rumbleVector; //TA: vertical displacement whilst rumbling
- int firstKnockedTime; //TA: knocked over time
- int firstGetUpTime; //TA: getting up time
float charModelFraction; //TA: loading percentages
float mediaFraction;
@@ -924,6 +920,10 @@ typedef struct
sfxHandle_t alienStageTransition;
sfxHandle_t humanStageTransition;
+ sfxHandle_t alienOvermindAttack;
+ sfxHandle_t alienOvermindDying;
+ sfxHandle_t alienOvermindSpawns;
+
sfxHandle_t humanBuildableExpl;
qhandle_t cursor;
@@ -948,6 +948,9 @@ typedef struct
qhandle_t jetpackFlashModel;
sfxHandle_t repeaterUseSound;
+
+ sfxHandle_t buildableRepairSound;
+ sfxHandle_t buildableRepairedSound;
} cgMedia_t;