diff options
author | Tim Angus <tim@ngus.net> | 2009-10-03 11:40:16 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:13 +0000 |
commit | cd01b7da984dbc08cafb110ab33f432c6fe963f5 (patch) | |
tree | 7bcd7c3223e34ee789574ee02b8faee8b6668463 /src/cgame/cg_local.h | |
parent | dc7aab757ad488f4b960e7de8750022a990a8af5 (diff) |
* Consolidate memory allocation into bg_alloc.c
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 71804880..4f51f934 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1794,14 +1794,6 @@ void CG_TransitionPlayerState( playerState_t *ps, playerState_t *ops ); void CG_CheckChangedPredictableEvents( playerState_t *ps ); // -// cg_mem.c -// -void CG_InitMemory( void ); -void *CG_Alloc( int size ); -void CG_Free( void *ptr ); -void CG_DefragmentMemory( void ); - -// // cg_attachment.c // qboolean CG_AttachmentPoint( attachment_t *a, vec3_t v ); |