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authorChristopher Schwarz <lakitu7@gmail.com>2011-01-22 15:09:59 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:17:52 +0000
commitb5dbdb31d3b685c1eea1c35d204b371e516d2630 (patch)
tree18da9a30da3e9281aebaad3d87e6b7e33cac0956 /src/cgame/cg_main.c
parent6f87303a2691565d6fad67817a8e1ec7a58948e2 (diff)
* Implement cg_staticDeathCam to disable moving the death camera when the killer moves
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r--src/cgame/cg_main.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index a296aade..70d875e8 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -145,6 +145,7 @@ vmCvar_t cg_tracerLength;
vmCvar_t cg_thirdPerson;
vmCvar_t cg_thirdPersonAngle;
vmCvar_t cg_thirdPersonShoulderViewMode;
+vmCvar_t cg_staticDeathCam;
vmCvar_t cg_thirdPersonPitchFollow;
vmCvar_t cg_thirdPersonRange;
vmCvar_t cg_stereoSeparation;
@@ -273,6 +274,7 @@ static cvarTable_t cvarTable[ ] =
{ &cg_thirdPersonAngle, "cg_thirdPersonAngle", "0", CVAR_CHEAT },
{ &cg_thirdPersonPitchFollow, "cg_thirdPersonPitchFollow", "0", 0 },
{ &cg_thirdPersonShoulderViewMode, "cg_thirdPersonShoulderViewMode", "1", CVAR_ARCHIVE },
+ { &cg_staticDeathCam, "cg_staticDeathCam", "0", CVAR_ARCHIVE },
{ &cg_stats, "cg_stats", "0", 0 },
{ &cg_drawTeamOverlay, "cg_drawTeamOverlay", "1", CVAR_ARCHIVE },
{ &cg_teamOverlaySortMode, "cg_teamOverlaySortMode", "1", CVAR_ARCHIVE },