summaryrefslogtreecommitdiff
path: root/src/cgame/cg_servercmds.c
diff options
context:
space:
mode:
authorBen Millwood <thebenmachine@gmail.com>2009-10-03 13:03:11 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:26 +0000
commita6ac7de859b998f277f44c2b1dbd61b65acdca4d (patch)
treeb69dca7243624d5b1120dc00365b7f94e53419d4 /src/cgame/cg_servercmds.c
parent9672c9de3c2e7e7a7ddea6d2ecfe9bd1eaecf648 (diff)
Make humans raise their weapon when they spawn
This is a purely cosmetic change that I thought I'd experiment with. Note that the previous resetting of ps.weapon was redundant.
Diffstat (limited to 'src/cgame/cg_servercmds.c')
0 files changed, 0 insertions, 0 deletions