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authorChristopher Schwarz <lakitu7@gmail.com>2011-01-27 14:58:06 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:17:56 +0000
commitdc3114db78bda3b4485f47afbd99eeb61ca34d7c (patch)
tree6da224d7dc30c1bd8d30d55491c3f7f7ae21f7cc /src/cgame/cg_snapshot.c
parentf146092d622b58d8d224f8763c521494555e65d6 (diff)
* Three minor cleanups (/dev/humancontroller)
- Properly initialize cvartable entry for g_teamforcebalance - Properly remove the "which" command on shutdown - Clear all SS_ flags on stopping spectating instead of just wallwalk so free spectators don't get stuck with slowblob or whatever
Diffstat (limited to 'src/cgame/cg_snapshot.c')
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