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authorTim Angus <tim@ngus.net>2003-08-15 02:59:39 +0000
committerTim Angus <tim@ngus.net>2003-08-15 02:59:39 +0000
commite227f846393e5f27d2ee1cc148a8ebfe2fab42c4 (patch)
tree8a717cc56a8c0a9c78444c67b8e04ea9afb380a6 /src/cgame/cg_weapons.c
parent80de4f4d3406bf9af27dcd297f6bedb776b1fa18 (diff)
* Prelim introduction of the blaster
Diffstat (limited to 'src/cgame/cg_weapons.c')
-rw-r--r--src/cgame/cg_weapons.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/cgame/cg_weapons.c b/src/cgame/cg_weapons.c
index 58bbcea1..1b9f7599 100644
--- a/src/cgame/cg_weapons.c
+++ b/src/cgame/cg_weapons.c
@@ -1591,6 +1591,11 @@ void CG_MissileHitWall( int weapon, int clientNum, vec3_t origin, vec3_t dir, im
isSprite = qtrue;
break;
+ case WP_BLASTER:
+ mark = cgs.media.burnMarkShader;
+ radius = 4;
+ break;
+
case WP_FLAMER:
sfx = cgs.media.sfx_flamerexp;
mark = cgs.media.burnMarkShader;