diff options
author | Tim Angus <tim@ngus.net> | 2003-02-10 04:30:30 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2003-02-10 04:30:30 +0000 |
commit | 13a19c2538af3c68ee9c26be5a7db7cc1603693c (patch) | |
tree | 648357f7200a05817c76faec348f7844af880c6d /src/cgame | |
parent | 767edc558ebaacf03d5c3c83a0297585dcef845d (diff) |
* Nonsegemented model system now animated - partially
Diffstat (limited to 'src/cgame')
-rw-r--r-- | src/cgame/cg_players.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_players.c b/src/cgame/cg_players.c index bfbd039e..a1135bd0 100644 --- a/src/cgame/cg_players.c +++ b/src/cgame/cg_players.c @@ -1211,7 +1211,7 @@ static void CG_PlayerNonSegAnimation( centity_t *cent, int *nonSegOld, if( cent->pe.nonseg.yawing && ( cent->currentState.legsAnim & ~ANIM_TOGGLEBIT ) == NSPA_STAND ) CG_RunLerpFrame( ci, ¢->pe.nonseg, NSPA_TURN, speedScale ); else - CG_RunLerpFrame( ci, ¢->pe.legs, cent->currentState.legsAnim, speedScale ); + CG_RunLerpFrame( ci, ¢->pe.nonseg, cent->currentState.legsAnim, speedScale ); *nonSegOld = cent->pe.nonseg.oldFrame; *nonSeg = cent->pe.nonseg.frame; |