diff options
author | Tim Angus <tim@ngus.net> | 2005-01-31 23:50:01 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2005-01-31 23:50:01 +0000 |
commit | b74ecca6018899011380bf807a22b4df92dabf39 (patch) | |
tree | b1d77adb840ce31b5ced6c8baf1966462cba462b /src/cgame | |
parent | f9c64820ad26030864651661ac39dba3d770c85b (diff) |
* An overmind is now required for aliens to upgrade
* Damaged aliens now need a couple of seconds before they can regenerate
* Very slightly increased human buildable health in general
* Increased armoury and turret health a wee bit more significantly
* Classes which suicide/teamkill don't get taken into account for credit anymore
* Reduced chaingun damage slightly
* Increased angular speed of turrets
Diffstat (limited to 'src/cgame')
-rw-r--r-- | src/cgame/cg_servercmds.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c index 3c5b9f71..627642c2 100644 --- a/src/cgame/cg_servercmds.c +++ b/src/cgame/cg_servercmds.c @@ -769,6 +769,12 @@ void CG_Menu( int menu ) trap_SendConsoleCommand( "menu tremulous_alien_dialog\n" ); break; + case MN_A_NOOVMND_EVOLVE: + trap_Cvar_Set( "ui_dialog", "There is no Overmind. An Overmind must be built to allow " + "you to upgrade." ); + trap_SendConsoleCommand( "menu tremulous_alien_dialog\n" ); + break; + case MN_A_HOVEL_OCCUPIED: trap_Cvar_Set( "ui_dialog", "This Hovel is occupied by another builder. Please find or build " "another." ); |