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authorTim Angus <tim@ngus.net>2005-01-31 23:50:01 +0000
committerTim Angus <tim@ngus.net>2005-01-31 23:50:01 +0000
commitb74ecca6018899011380bf807a22b4df92dabf39 (patch)
treeb1d77adb840ce31b5ced6c8baf1966462cba462b /src/cgame
parentf9c64820ad26030864651661ac39dba3d770c85b (diff)
* An overmind is now required for aliens to upgrade
* Damaged aliens now need a couple of seconds before they can regenerate * Very slightly increased human buildable health in general * Increased armoury and turret health a wee bit more significantly * Classes which suicide/teamkill don't get taken into account for credit anymore * Reduced chaingun damage slightly * Increased angular speed of turrets
Diffstat (limited to 'src/cgame')
-rw-r--r--src/cgame/cg_servercmds.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c
index 3c5b9f71..627642c2 100644
--- a/src/cgame/cg_servercmds.c
+++ b/src/cgame/cg_servercmds.c
@@ -769,6 +769,12 @@ void CG_Menu( int menu )
trap_SendConsoleCommand( "menu tremulous_alien_dialog\n" );
break;
+ case MN_A_NOOVMND_EVOLVE:
+ trap_Cvar_Set( "ui_dialog", "There is no Overmind. An Overmind must be built to allow "
+ "you to upgrade." );
+ trap_SendConsoleCommand( "menu tremulous_alien_dialog\n" );
+ break;
+
case MN_A_HOVEL_OCCUPIED:
trap_Cvar_Set( "ui_dialog", "This Hovel is occupied by another builder. Please find or build "
"another." );