diff options
author | Tim Angus <tim@ngus.net> | 2002-03-04 01:13:59 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2002-03-04 01:13:59 +0000 |
commit | eaa6b49c006a7fac3958b977cf1e510711677f87 (patch) | |
tree | 492266e56a7244d9229aa9f802ce1271f4828334 /src/cgame | |
parent | 4d7d480cbdc687423723f47c0e43325c09be5f86 (diff) |
Organ bank
Diffstat (limited to 'src/cgame')
-rw-r--r-- | src/cgame/cg_event.c | 5 | ||||
-rw-r--r-- | src/cgame/cg_view.c | 2 |
2 files changed, 5 insertions, 2 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c index 06cd169e..49f54df5 100644 --- a/src/cgame/cg_event.c +++ b/src/cgame/cg_event.c @@ -434,6 +434,7 @@ void CG_Menu( int eventParm ) case MN_H_BUILD: trap_SendConsoleCommand( "menu tremulous_humanbuild\n" ); break; case MN_H_MCU: trap_SendConsoleCommand( "menu tremulous_humanmcu\n" ); break; case MN_H_BANK: trap_SendConsoleCommand( "menu tremulous_humanbank\n" ); break; + case MN_A_OBANK: trap_SendConsoleCommand( "menu tremulous_alienbank\n" ); break; case MN_H_NOROOM: trap_SendConsoleCommand( "menu tremulous_human_no_room\n" ); break; case MN_H_NOPOWER: trap_SendConsoleCommand( "menu tremulous_human_no_power\n" ); break; case MN_A_NOROOM: trap_SendConsoleCommand( "menu tremulous_alien_no_room\n" ); break; @@ -450,9 +451,11 @@ void CG_Menu( int eventParm ) case MN_H_RPTWARN: trap_SendConsoleCommand( "menu tremulous_human_repeater_warning\n" ); break; case MN_H_NOSLOTS: trap_SendConsoleCommand( "menu tremulous_human_no_slots\n" ); break; case MN_H_NOFUNDS: trap_SendConsoleCommand( "menu tremulous_human_no_funds\n" ); break; + case MN_A_NOFUNDS: trap_SendConsoleCommand( "menu tremulous_alien_no_funds\n" ); break; case MN_H_ITEMHELD: trap_SendConsoleCommand( "menu tremulous_human_item_held\n" ); break; case MN_A_INFEST: - trap_Cvar_Set( "ui_currentClass", va( "%d", cg.snap->ps.stats[ STAT_PCLASS ] ) ); + trap_Cvar_Set( "ui_currentClass", va( "%d %d", cg.snap->ps.stats[ STAT_PCLASS ], + cg.snap->ps.stats[ STAT_CREDIT ] ) ); trap_SendConsoleCommand( "menu tremulous_alienupgrade\n" ); break; diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c index 714aedbe..489faa37 100644 --- a/src/cgame/cg_view.c +++ b/src/cgame/cg_view.c @@ -1203,7 +1203,7 @@ void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demo if( cg.predictedPlayerState.stats[ STAT_PTEAM ] == PTE_ALIENS && cg.predictedPlayerState.persistant[PERS_TEAM] != TEAM_SPECTATOR ) - trap_R_AddAdditiveLightToScene( cg.predictedPlayerState.origin, 500, 0.07f, 0.07f, 0.07f ); + trap_R_AddAdditiveLightToScene( cg.predictedPlayerState.origin, 2000, 0.02f, 0.00f, 0.00f ); // actually issue the rendering calls CG_DrawActive( stereoView ); |