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authorTim Angus <tim@ngus.net>2001-07-13 00:48:12 +0000
committerTim Angus <tim@ngus.net>2001-07-13 00:48:12 +0000
commit3beaebed802a096cccdee04f26526a3b667333ec (patch)
tree1815684c2ed51872dd3863c58da8965e66cc79e6 /src/game/bg_misc.c
parent2ab1eefdb54b0d4a82001b3d87158d7fa876bdf4 (diff)
Saved a couple of STAT_ indices. Added the pounce and clawing weapon
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r--src/game/bg_misc.c29
1 files changed, 29 insertions, 0 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index dbe72df1..66ae1fe8 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -242,6 +242,22 @@ gitem_t bg_itemlist[] =
""
},
+/*QUAKED weapon_pounce (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
+*/
+ {
+ "weapon_pounce",
+ "sound/misc/w_pkup.wav",
+ { "models/weapons2/gauntlet/gauntlet.md3",
+ 0, 0, 0},
+ "icons/iconw_gauntlet",
+ "Claw and Pounce",
+ 0,
+ IT_WEAPON,
+ WP_POUNCE,
+ "",
+ ""
+ },
+
/*QUAKED weapon_abuild (.3 .3 1) (-16 -16 -16) (16 16 16) suspended
*/
{
@@ -2617,6 +2633,18 @@ weaponAttributes_t bg_weapons[ ] =
qtrue
},
{
+ WP_POUNCE,
+ 100,
+ SLOT_WEAPON,
+ "pounce",
+ "Claw and pounce",
+ 0,
+ 0,
+ 0,
+ qfalse,
+ qfalse
+ },
+ {
WP_SCANNER,
100,
SLOT_WEAPON,
@@ -3705,6 +3733,7 @@ qboolean BG_infiniteAmmo( int weapon )
{
case WP_VENOM:
case WP_GRABANDCSAW:
+ case WP_POUNCE:
case WP_DBUILD:
case WP_HBUILD:
case WP_SCANNER: