diff options
author | M. Kristall <mkpdev@gmail.com> | 2010-02-25 17:20:18 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:17:27 +0000 |
commit | 56bdec8ad4cf7abfb8688d31625936be74d51642 (patch) | |
tree | 8fad0ab1ad49cae5ec736ed4a10f0c1bedcc766c /src/game/bg_pmove.c | |
parent | b32ed763becd063b2fb2cd1221687d88945594c3 (diff) |
* Remove hovel
* Require buildable names instead of buildnums in layouts
Diffstat (limited to 'src/game/bg_pmove.c')
-rw-r--r-- | src/game/bg_pmove.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index f9a36812..c9fb044d 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -2864,8 +2864,7 @@ static void PM_Weapon( void ) qboolean attack3 = pm->cmd.buttons & BUTTON_USE_HOLDABLE; // Ignore weapons in some cases - if( pm->ps->persistant[ PERS_SPECSTATE ] != SPECTATOR_NOT || - ( pm->ps->stats[ STAT_STATE ] & SS_HOVELING ) ) + if( pm->ps->persistant[ PERS_SPECSTATE ] != SPECTATOR_NOT ) return; // Check for dead player |