diff options
author | Michael Levin <risujin@fastmail.fm> | 2009-10-03 11:21:01 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:54 +0000 |
commit | ce4dfd02633cfb1fa82b603f3d7af1a89a0fcb97 (patch) | |
tree | 103e783cd11e6bbdb0a77b9b6d7532b9f5820362 /src/game/bg_public.h | |
parent | 8a36ffb80b9ee398a6b21f6e1f937f2527ae9cce (diff) |
* Started updating infopanes with Badger, need to do more
* Fixed a bug where regular Basilisk would not heal faster by a booster sometimes (found thanks to new GUI indicator!)
* Un-reverted Lucifer Cannon sound heard by others, with Norf's blessing
* Added a Help menu listing mod changes and other stuff (ESC -> Help), edit ui/help.txt
* Human HUD item list will now wrap around so that it never hides items, also made it a little wider
GUI cross changes:
* Human GUI health cross glows when medkit is active
* Alien GUI health cross glows when on creep
* Double, triple healing rates show as multiple crosses
Diffstat (limited to 'src/game/bg_public.h')
-rw-r--r-- | src/game/bg_public.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h index ecc284e3..6a23595e 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -244,8 +244,10 @@ typedef enum #define SS_BOOSTED 0x00000200 #define SS_SLOWLOCKED 0x00000400 #define SS_POISONCLOUDED 0x00000800 -#define SS_MEDKIT_ACTIVE 0x00001000 -#define SS_CHARGING 0x00002000 +#define SS_CHARGING 0x00001000 +#define SS_HEALING_ACTIVE 0x00002000 // medkit for Humans, creep for Aliens +#define SS_HEALING_2X 0x00004000 // double healing rate (for HUD) +#define SS_HEALING_3X 0x00008000 // triple healing rate (for HUD) #define SB_VALID_TOGGLEBIT 0x00004000 |