diff options
author | Tim Angus <tim@ngus.net> | 2007-09-21 12:44:36 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2007-09-21 12:44:36 +0000 |
commit | 0fde027e0d27deb88134c0875d10ebd40e0a0ba6 (patch) | |
tree | 73cf0799026d9a37960cbe8b4b60fbb22b92795b /src/game/g_active.c | |
parent | 1bfafb4aa17a057876cdd0b42b6ee1474b5ffce9 (diff) |
* Remove lots and lots of redundant comments
Diffstat (limited to 'src/game/g_active.c')
-rw-r--r-- | src/game/g_active.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c index 7acf6a9b..953b939f 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -1611,7 +1611,7 @@ void ClientThink_real( gentity_t *ent ) vec3_t mins, maxs; int i, num; - //TA: look for object infront of player + // look for object infront of player AngleVectors( client->ps.viewangles, view, NULL, NULL ); VectorMA( client->ps.origin, USE_OBJECT_RANGE, view, point ); trap_Trace( &trace, client->ps.origin, NULL, NULL, point, ent->s.number, MASK_SHOT ); |