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authorTim Angus <tim@ngus.net>2005-12-08 19:25:25 +0000
committerTim Angus <tim@ngus.net>2005-12-08 19:25:25 +0000
commit10107e224bbaa2a39cd1296905d27e4d927cf207 (patch)
tree02c7175e4994c75951ca6e22a4d6ca0716a4af76 /src/game/g_active.c
parent6bd236bb4e5c59e8f767188c11d205383acafe63 (diff)
* Reduced Dragoon pounce range to 64 from 96
* Dragoon pounce now incurs 400ms wait before other weapons may be used * Trapper cost down to 8 from 10 * Hovel is now free, but only one can be built * Teslagen damage up to 9 from 7 * Non locational damage does not apply locational armour anymore; instead it averages the armour regions together * Tweaks to pain blends * Added cg_animation.c, which apparently I forgot * Added generate-infopanes.sh and infopanes.def.h
Diffstat (limited to 'src/game/g_active.c')
-rw-r--r--src/game/g_active.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 54ae33e8..fc66ccff 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -521,7 +521,7 @@ void ClientTimerActions( gentity_t *ent, int msec )
pounceSpeed = LEVEL3_POUNCE_UPG_SPEED;
if( client->ps.stats[ STAT_MISC ] < pounceSpeed && ucmd->buttons & BUTTON_ATTACK2 )
- client->ps.stats[ STAT_MISC ] += ( 100.0f / (float)LEVEL3_POUNCE_TIME ) * pounceSpeed;
+ client->ps.stats[ STAT_MISC ] += ( 100.0f / (float)LEVEL3_POUNCE_CHARGE_TIME ) * pounceSpeed;
if( !( ucmd->buttons & BUTTON_ATTACK2 ) )
{