diff options
author | Tim Angus <tim@ngus.net> | 2005-12-08 19:25:25 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2005-12-08 19:25:25 +0000 |
commit | 10107e224bbaa2a39cd1296905d27e4d927cf207 (patch) | |
tree | 02c7175e4994c75951ca6e22a4d6ca0716a4af76 /src/game/g_buildable.c | |
parent | 6bd236bb4e5c59e8f767188c11d205383acafe63 (diff) |
* Reduced Dragoon pounce range to 64 from 96
* Dragoon pounce now incurs 400ms wait before other weapons may be used
* Trapper cost down to 8 from 10
* Hovel is now free, but only one can be built
* Teslagen damage up to 9 from 7
* Non locational damage does not apply locational armour anymore; instead it
averages the armour regions together
* Tweaks to pain blends
* Added cg_animation.c, which apparently I forgot
* Added generate-infopanes.sh and infopanes.def.h
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 5d014a22..083e0662 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -2508,9 +2508,23 @@ itemBuildError_t G_itemFits( gentity_t *ent, buildable_t buildable, int distance if( tempent->s.eType != ET_BUILDABLE ) continue; - if( tempent->s.modelindex == BA_A_OVERMIND ) + if( tempent->s.modelindex == buildable ) { - reason = IBE_OVERMIND; + switch( buildable ) + { + case BA_A_OVERMIND: + reason = IBE_OVERMIND; + break; + + case BA_A_HOVEL: + reason = IBE_HOVEL; + break; + + default: + Com_Error( ERR_FATAL, "No reason for denying build of %d\n", buildable ); + break; + } + break; } } @@ -2832,6 +2846,10 @@ qboolean G_ValidateBuild( gentity_t *ent, buildable_t buildable ) G_TriggerMenu( ent->client->ps.clientNum, MN_A_OVERMIND ); return qfalse; + case IBE_HOVEL: + G_TriggerMenu( ent->client->ps.clientNum, MN_A_HOVEL ); + return qfalse; + case IBE_HOVELEXIT: G_TriggerMenu( ent->client->ps.clientNum, MN_A_HOVEL_EXIT ); return qfalse; |