diff options
author | /dev/humancontroller <devhc@example.com> | 2017-02-07 18:58:23 +0100 |
---|---|---|
committer | /dev/humancontroller <devhc@example.com> | 2017-03-09 13:51:09 +0100 |
commit | 5c84a2b60360fb956715456c5edc5a21628f1d74 (patch) | |
tree | f35fd29f5a0b30b470a8d85b4b9d8fc3c43c00ae /src/game/g_buildable.c | |
parent | 069a74c854991bba55770a4f2143a4576bc47dcb (diff) |
never set groundEntityNum to -1, use ENTITYNUM_NONE instead
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 77ae43c8..58977872 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -583,7 +583,7 @@ qboolean G_FindCreep( gentity_t *self ) vec3_t temp_v; //don't check for creep if flying through the air - if( !self->client && self->s.groundEntityNum == -1 ) + if( !self->client && self->s.groundEntityNum == ENTITYNUM_NONE ) return qtrue; //if self does not have a parentNode or it's parentNode is invalid find a new one @@ -865,7 +865,7 @@ void ASpawn_Think( gentity_t *self ) if( self->spawned ) { //only suicide if at rest - if( self->s.groundEntityNum ) + if( self->s.groundEntityNum != ENTITYNUM_NONE ) { if( ( ent = G_CheckSpawnPoint( self->s.number, self->s.origin, self->s.origin2, BA_A_SPAWN, NULL ) ) != NULL ) @@ -1686,7 +1686,7 @@ void HSpawn_Think( gentity_t *self ) if( self->spawned ) { //only suicide if at rest - if( self->s.groundEntityNum ) + if( self->s.groundEntityNum != ENTITYNUM_NONE ) { if( ( ent = G_CheckSpawnPoint( self->s.number, self->s.origin, self->s.origin2, BA_H_SPAWN, NULL ) ) != NULL ) @@ -3678,7 +3678,7 @@ static gentity_t *G_Build( gentity_t *builder, buildable_t buildable, built->s.pos.trType = BG_Buildable( buildable )->traj; built->s.pos.trTime = level.time; built->physicsBounce = BG_Buildable( buildable )->bounce; - built->s.groundEntityNum = -1; + built->s.groundEntityNum = ENTITYNUM_NONE; built->s.generic1 = MAX( built->health, 0 ); |