diff options
author | Tim Angus <tim@ngus.net> | 2004-01-19 19:21:19 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2004-01-19 19:21:19 +0000 |
commit | c60908dce88434be260a07a804c8985c763ed7f8 (patch) | |
tree | 125a0d624146b8ec34033fa2b0a44b17012b5a34 /src/game/g_buildable.c | |
parent | 73d22e1004003af65b2e1adba19649bb9933a42e (diff) |
* Forced a weapon change when buying a weapon
* Implemented dynamic stage boundaries
* A shedload of balance tweaks
* Inevitably other stuff that I've forgotten whilst SF CVS has been down
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r-- | src/game/g_buildable.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 02956095..fe6d0362 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -933,7 +933,7 @@ static qboolean APropHovel_Blocked( vec3_t origin, vec3_t angles, vec3_t normal, VectorCopy( angles, hovel.s.angles ); VectorCopy( normal, hovel.s.origin2 ); - return AHovel_Use( &hovel, player, qfalse ); + return AHovel_Blocked( &hovel, player, qfalse ); } /* @@ -2201,7 +2201,7 @@ gentity_t *G_buildItem( gentity_t *builder, buildable_t buildable, vec3_t origin built->takedamage = qfalse; built->spawned = qfalse; - built->buildTime = level.time; + built->buildTime = built->s.time = level.time; //things that vary for each buildable that aren't in the dbase switch( buildable ) |